Is this a glitch or a PUN limitation?
I've just discovered that RPCs only work on an exact type match. So if you have a GO with a component that derives from a component with an RPC and you try to invoke that RPC, you'll get an error...
View ArticleWebGL only supports WebSocket protocol. Overriding PhotonServerSettings.
I got the following debug log:WebGL only supports WebSocket protocol. Overriding PhotonServerSettings.Unity 5.3.2f1 (64-bit)Photon-OnPremise-Server-SDK_v4-0-29-11263What am I doing wrong? How to fix it?
View ArticlePhotonNetwork Offline Mode
I'm posting this not so much because there is something that isn't working, but more because I'm wondering if this is how it's supposed to work. I think it's excellent that all I have to do is put...
View ArticleSend event to webservice
Guys, how I send event to webservice when client disconnect from the server?I have to trigger an event by the server?
View ArticleNumber of PhotonView in One Prefab
Hi,Is it good to use more then one photonview in One Prefab ?RegardsUnity Learner
View ArticleUndefined symbols for architecture x86_64
Hi Guys, After long time, i'm coming back to this forum. we developed a pictionary game in iOS/Android/flex using your load balancing SDK in 2012. That time we only supported 32 bit architecture in...
View ArticlePhoton Voice (beta)
There's a rumor floating around about a so called Photon Voice feature. Is it true ?I'm asking because there's nothing related to 3D voice chat in Unity using either Photon or UNET.For example, apart...
View ArticleAffect other players
There are 3 objects and we are first object,we touching second object and we want to change the color of the third objects.How can i do it?
View ArticleBolt And UFPS
has any one had any luck or maybe some tips to getting them working with each other
View ArticleHow to automatically assign players to lowest latency server?
plz help. I am using photon server, I want players through load balancing master server is automatically assigned to the lowest delay the game server, how to set up this?thx
View ArticleCan't connect at all
Hi there guys,Short version: following the Viking demo, doing everything required step-by-step, still doesn't allow me to connect.Long version:I'm trying to do the most simple tutorial of all - The...
View Article¿Open a door with an item?
Good day to everyone, Im starting with Photon on Unity and Im having a question: I create an item and the idea is, when the player pick up the item, a var must be sent to the door to change a bool var...
View ArticleWhat is the best lerp values for player synchronization?
Hi, i am developing a multiplayer fps shooter game with a kit also using photon server on my windows vds. My ping to server around 30 ms. Lerp setting value for player synchronization is 8.75. I have...
View ArticleHow-to expand to turn-base game
So, I have JS LoadBalancing Chat Demo (cloud-based) working just fine. I need three 'interfaces' to make my turn-based game : 1) Call StartGame() when a player joins a new game; 2) A function to call...
View ArticleBasic Question: Room Information
I'm relatively new to Photon Networking, and I began reading through the Marco Polo tutorial. Unfortunately, as my project is fairly simple (Mostly, if not all UI based, no 3D components or movement,...
View ArticleKeep all instances once the player leaves?
Hello,I am trying to do a rpg in Unity 3D using PUN and I realized that all instances created (Using PhotonNetwork.Instantiate) by a player dissapear when he disconnects. How can I keep them in the...
View ArticleHow to use the "src-server" in the file
In addition,What is the usefulness of this folder
View ArticleWebRPC - how to send secure?
The document says:This can be done by setting the appropriate webflag (SendSecure = 0x02) when calling the WebRPC operation method from client code....
View ArticleOnJoinedRoom() wont run
Hi everyoneI'm having a problem: My OnJoinedRoom() wont run when In OnCreateRoom I load a scene. It's very strange because if I dont load the scene in OnCreateRoom() it instantiates the player in...
View ArticlePhoton animation speed
I am sorry for my English. My question is, In my screen i can see that slowing down the animation but other players can not see. What is my fault?Animator anim;int playerID; void...
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