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Unity Export to Windows 8.1 and Windows 10 Universal

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For the export to Windows 8.1, you might have to setup the export rules for some assemblies (.dll files) in Unity 5.

Please try this setup:

\Plugins\WP8\Photon3Unity3D.dll
-> Check only WP8Player under platform (any CPU). Add a "Placeholder": \Plugins\Photon3Unity3D.dll. Leave "Don't process" off (as last resort, you could try to check that).

\Plugins\Photon3Unity3D.dll
-> Check all platforms except WP8, WSA and Blackberry.

\Plugins\Metro\Photon3Unity3D.dll
-> Check only platform WSAPlayer.

\Plugins\WebSocket\websocket-csharp.dll
-> Only platform is Editor.

Make sure to check "Internet Client" in the publishing settings for Windows RT/Phone.


These settings also apply to Photon Chat and can be used for the Photon Unity SDK as well.
If you have issues with this, please let us know here.

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