Hi! I can be as much explicit as the title
I don't know why, but it seems that when I use MovePosition () to move my player around it doesn't take in account collisions.
But when I'm setting it's velocity directly it collides as expected.

I don't know why, but it seems that when I use MovePosition () to move my player around it doesn't take in account collisions.
But when I'm setting it's velocity directly it collides as expected.