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Weird bounce after collision

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Hello, i was just fiddling around with TrueSync and noticed weird sway after collision. When my moving object collides with wall it bounces from it but starts to go back toward it like it would inhere old velocity. More in video
Moving object have TSSphere collider with all rotational constrains on rigidbody checked, walls have TSBoxCollider
I'm adding force to tsRigidbody on mouseButtonUp (in OnSyncedInput method)

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