Hi there,
I have a pretty weird and random issue. I'm trying to optimize my game so it works on older devices such as a Samsung Note 3. On the Note 3, when I first install the game, for some reason it won't connect to the Photon Cloud. If I restart my phone after the install, it works great, no issues at all. For now I found a work around where if I detect that Photon doesn't work, I give the player a message asking them to restart their phone. However I would like to solve this issue if possible. Any ideas at all why this could be happening? I'm pushing the game from my Unity Editor straight to the phone via a USB cable. I don't have a newer Android device to test this on unfortunately so I'm not sure if this is happening on older devices or all android ones either...
Thanks in advance for any suggestions!
I have a pretty weird and random issue. I'm trying to optimize my game so it works on older devices such as a Samsung Note 3. On the Note 3, when I first install the game, for some reason it won't connect to the Photon Cloud. If I restart my phone after the install, it works great, no issues at all. For now I found a work around where if I detect that Photon doesn't work, I give the player a message asking them to restart their phone. However I would like to solve this issue if possible. Any ideas at all why this could be happening? I'm pushing the game from my Unity Editor straight to the phone via a USB cable. I don't have a newer Android device to test this on unfortunately so I'm not sure if this is happening on older devices or all android ones either...
Thanks in advance for any suggestions!