Hi
So reasonably new with PUN. Ive started with the PUN VOICE demo. (with the bunny, and helliphant etc)
That all worked fine
The next step was to add some human characters instead. So using Ethan as a base I swapped some in.
That worked too.
THe strange thing that happens is, If I disable the PUN object and its instantiation , and just have a character in the scene. it controls fine (third person ethan controller)
If I allow PUN to instantiate it. It semi works, but the controls seem a bit out of whack. And I cant fully rotate.
To test basically setup ethan with a photon view, and track the transform and anim. Have the PUN bject in the voice demo spawn him. The controller movement gets screwed up. But if you jsut leave ethan in the scene and disable the PUN it works fine.
Im not sure what would cause that..feels like the PUN setup is limiting the third person controller?
Does that even make sense?
Cheers
-P
So reasonably new with PUN. Ive started with the PUN VOICE demo. (with the bunny, and helliphant etc)
That all worked fine
The next step was to add some human characters instead. So using Ethan as a base I swapped some in.
That worked too.
THe strange thing that happens is, If I disable the PUN object and its instantiation , and just have a character in the scene. it controls fine (third person ethan controller)
If I allow PUN to instantiate it. It semi works, but the controls seem a bit out of whack. And I cant fully rotate.
To test basically setup ethan with a photon view, and track the transform and anim. Have the PUN bject in the voice demo spawn him. The controller movement gets screwed up. But if you jsut leave ethan in the scene and disable the PUN it works fine.
Im not sure what would cause that..feels like the PUN setup is limiting the third person controller?
Does that even make sense?
Cheers
-P