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Need help with little disconnections from Mobile Connections

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I'm developing a turn based game with PUN, sometimes the connection with the Photon Network goes down for just few seconds and the only thing i'm able to do right now is to check on the other client the disconnection and let him win. Is there a way to hold the client to wait more for a reconnection? If i try to reconnecto to server -> lobby -> room it says that game does not exist.

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