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Tutorial Bolt 102 - Properties and callbacks, strange behaviour in...

Hello.I am trying to understand the logic behind state callbacks. I copy/pasted the code from Tutorial Bolt 102 - Properties and callbacks but when I debug my scene with 2 clients BOTH of them get the...

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Generic subclass issues with PunRPC attribute.

We have a class Trigger where have a PunRPC method OnTriggeredRPC. The strange issue is, that Photon will report that "OnTriggeredRPC" does not exist, yet we receive that method's callback. So I...

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Set Custom property for player

hello,@Tobias , @vadim i have refer many docs and files. but cant get best and easy way to set custom property for player in room. i want to access player custom properties where it is remotely...

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Photon Socket Server crash when Windows Server's time is changed.

Hello,PhotonSocketServer either PhotonControl.exe or start by service, it's crash when Windows Server time is changed.Windows Server time is changed , it means time changed by Windows Time Service or...

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PhotonNetwork.ConnectToBestCloudServer("appVersion") not working on android...

When I am connecting Photon with ConnectUsingSettings in the code, it is working both in mobiles and android, but in my case User would be having the option to change the server if they can't find...

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Photon Unity Multiplayer : position of client player is not getting...

Hello, I am developing my First Photon Multiplayer Game. Game Play : My Game is Physics based Turn by turn Multiplayer game which is similarly to the Carrom Board and striker. Initially First...

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ConnectUsingSettings issue

Hi everyone! First of all sorry for my bad English. I'm trying to use PUN in my project but I have some problems. I set up my project properly and created an empty GO with script in it. Script must...

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`SocketWebTcp' could not be found. when switch platform to WebGL

Hello!I have a problem. I just import PUN To my project (It's on WebGL platform) and It's show Error The type or namespace name `SocketWebTcp' could not be found. Are you missing a using directive or...

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How can a client instantiate a scene object?

Hello I just have a quick question, I am fairly new to networking in unity and have been working on a survival game for the past few months, just wondering if there is any way to have a client...

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Selecting unique characters for each players without master client

Hi,We are developing a MOBA in which we have fights only with the main characters. Now, what we need to do is when 4 players have joined the room, they need to select the characters which should be...

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Using expectedValues parameter in SetCustomProperties for the players

Hi,Can someone explain me how to use "expectedValues" parameter in SetCustomProperty of the player. I need to handle a logic where if someone sends a property that a character has been selected by the...

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Old Server Versions

Hey! Where can I get an older version of the Photon Server SDK (the one that runs on the server)? The current one is v3.4 but I'm trying to do something with an older client that requires an older...

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Numbered Players

I cannot figure out how to keep an array of player numbers. Each player has a PhotonNetwork.player.ID, but I cannot force it to only be from 1 to 4.For instance if I have a max players of 4, and I...

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BoltNetwork.Instantiate?

If I call BoltNetwork.Instantiate on a client, I am seeing the object created on that client and the server, but not on the peers. I am using manual scoping and immediately call SetScopeAll(true) on...

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Smooth Movement in PUN

I'm trying to implement smooth movement for my ships using PUN+ by observing their Photon Transform View with the settings: P_Interpolate: Estimated Speed, P_Extrapolate: Disabled, and R_Interpolate:...

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Voice chat Using Photon

Hiii i am using Photon and DFVoice for voice chat but when i use the Photon and create network for voice chat but i can notsimple voice recording and play working fine but with photon it not response...

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How to find a friends ?

I have no idea how to use methodinstance:findFriends (friendsToFind)Requests Master server for actors online status and joined rooms. Override onFindFriendsResult to handle request...

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[Unity3D] How to set a Photon Server

Hy everyone, For my game, I use the Photon Cloud. However I want to transform my game to use the "Self Hosted" photon. I have the SDK but I don't know what to do with it . I need a "standard" quick...

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Object serialization

HelloI'm wondering if something changed in the new versions regarding object serialization. It used to work in older versions of photon chat, now when I'm calling publish message, I'm getting...

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Problems with Animator

I am having problems with the animator which is preventing me from continuing on, the problems are...Assets/Photon Unity Networking/Editor/PhotonNetwork/Views/PhotonAnimatorViewEditor.cs(62,32): error...

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