App Store review , APP COMPLETENESS, Why app getting rejected with IPv6 message?
Hi,I am using old unity version unity4.6.5f1.And photon Unity Networking v1.64Generated by Doxygen 1.8.7Thu Nov 5 2015 15:48:10.1. Submitted for review to app store.2. It is rejected with the error "We...
View ArticleDisconnection on long scene load
Hi,I'm seeing the message "PUNVoice: Player 2 voice # 1 speaker unlinked." for some clients when they connection to my game, the only common fact is that those clients seem to take around 10 seconds...
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View ArticleSyncedInstantiate problem
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View ArticlePossible that SyncedDestroy de-syncs game?
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View ArticleNumber of Photon Views
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View ArticlePeer is not initialized yet
My photon server has some error like this:Peer is not initialized yetPhoton.SocketServer.PeerBase.SendEvent(IEventData eventData, SendParameters sendParameters)...
View Articlemy OnPrivateMessage() called when ever i send message to other users
public void OnPrivateMessage(string sender, object message, string channelName) {}
View ArticleHow to send images to other users using photon chat in unity
How to send images to other users using photon chat in unity
View ArticlePeer is not initialized yet
My photon server has some error like this:Peer is not initialized yetPhoton.SocketServer.PeerBase.SendEvent(IEventData eventData, SendParameters sendParameters)...
View ArticleHow does the redistributable server work?
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View ArticlePhotonNetwork.Instantiate / Different Scenes
Hi guys,We have a very special situation here we need a little advice for.Unfortunately we have the situation were a PhotonNetwork.Instantiate call can be received by another player which is in a...
View ArticleNetwork Culling Handler - Second player cannot see the first player
Hi,I added the CullArea, configured it, added the handler script to the characters. When the second player joins, he cannot see the first player(master), the first player can see the second player.if I...
View ArticleSending broadcast inside OnJoin event in photon server plugin
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View ArticleMax Players per Channel?
Hello!On the "Pricing" page, the max amount of players per channel seems to be 10, with one update every second, before it exceeds the 100 msg/s limit.But usually the players won't write a message...
View ArticleHow do I Instantiate multiple objects?
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View ArticleFail to import on existing project
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View ArticleHow can I send messages to Photon Server using PUN?
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View ArticleIs it possible to use PUN for both LAN and Online multiplayer?
I've been looking at the Redistributable Server for some time now and it turns out it is already discontinued. So here are my questions:1. Is it possible to create a game with both LAN and Online...
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