Implementing turn based multiplayer like chess example?
help pleasehow to swtich turn, sync turns, instantiate players
View ArticleTrue Sync Config error
Hi!I imported the latest version of True Sync and after joining a game via the Menu scene it starts the correct game scene, but there it throws an error.Every of your demo scenes where the 2D Physics...
View ArticlePhoton TrueSync is giving un-debuggable errors
I get this spammed to my window when I create a TrueSync manager then add players to it as they login:NullReferenceException: Object reference not set to an instance of an...
View ArticlePlayers cant join later
if a room already in gamestate and a player join the game , every actor will appaer but all have the same owner.
View ArticleSetting other network config error
Hey TrueSyncTeam,In version 1.0.9 when setting other values for the config and starting the game, it throws some errors:It seems setting other config values also forces the TrueSyncConfig to don't use...
View ArticleWebhooks with GameSparks
Hi, Im trying to setup webhooks with GameSparks I have my url setup like this:https://preview.gamesparks.net/callback/286806FRSf6P/photonHook/LPXRvTNnut3n20N1RTDgEfsJ13zaxjL5/?path=GameCreate?The...
View ArticleConcurrent pick up
Hello there. As you already figured out I want to implement concurrent picking up in my game (with 4 players max).I have already checked the demo, but I don't really understand why it is concurrent,...
View ArticleCan I auto detect ServerToServer connection port
Hi I'm developing S2S Code, I know normal way to connect, like this protected override PeerBase CreatePeer(InitRequest initRequest){ if (initRequest.LocalPort == 4520) { // for S2S connections return...
View ArticleHow to display player coins on multiplayer
Hi,I have an doubt that how to display player coins on photon multiplayer.Can you give me some suggestions or give some guidance to workout this.
View ArticleHow to send images to other users using photon chat in unity
How to send images to other users using photon chat in unity
View Articlehow to reconnect if its disconnected from front end user
how to reconnect if its disconnected from front end user
View ArticleUTC Time
Pretty straight forward: Is it possible to get a real time linke utc from the server? Would be very helpful!Cheers
View ArticleHow fix photon app id issue when 4 in 1 application run on android phone?
I have 4 different applications which are multiplayer. I have used same photon app id for all of them. When all 4 applications running on main application, there is an issue with other games created...
View ArticleControlling other players instantiated object
Help please How can I make other player control my instantiated objects and I can control the objects of player who joins??
View Articleis there anybody who succeed in building release mode in bolt 0.4.3.19?
When I import bolt_release.unitypackage with instruction on the page (https://doc.photonengine.com/en/bolt/current/setup/upgrading), some error messages appear. The error messages indicate that...
View ArticleHow to run a WebGL build of the TrueSync package?
This is the process I used to attempt to create a WebGL build.Initially I had two errors as follows:AddComponent with MonoBehaviour is not allowed. Create a class that derives from MonoBehaviour and...
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