Unity Photon can check current player count?
Now I test my demo game is used the free version that is only 20 ccu. I would like to ask how can I check how many players connect my photon server now. I want to do some waiting function if photon...
View ArticleTurn Based Game(PUN or something else)
Hi all,I am new to photon unity networking(PUN).I am making turn based game in which one player can move more than 2 moves one after another. But in RPS tutorial players are moving at same time....
View ArticleNeed Visual Studio 2010 (v100) Library
Hi Photon Team,I update Lib ver from "4-0-3-2" to "4-1-6-0" and I got this errorerror LNK2038: mismatch detected for '_MSC_VER': value '1700' doesn't match value '1600' in Ability.obj...
View ArticleInvite Photon Player to play game
Hi,How to send invitation to play game another photon player in photon network.
View ArticleTSSphereCollider with high speed can penetrate the BoxCollider
TSSphereCollider with high speed can penetrate BoxCollider.When I add the force in simplecontroller script , the TSSphereCollider will penetrate the wall tsRigidBody.AddForce(forceToApply*3,...
View ArticleSecure UDP communication and custom encryption.
Hi,I've required to use BCrypt lib in order to secure UDP communications. Is that possible using photon servers ? (no PUN, no Bolt).
View ArticleSpawn players in unique places Please helpppp
Ok i give up...thats why im posting this. I just cant figure out why my variables arent updating.Currently this is how i am spawning the player:spawnPoints =...
View ArticleSynch scene object over the network
I've instantiated a scene gameobject over the network (not a player gameobject) and I want that every user in the room see that object. How to do it? Right now, even if it has a PhotonView component...
View ArticlePUN - 3D turn-based Tic-Tac-Toe in a VR scene
Hey everyone,Overview:I'm making an arcade scene in VR and one of the games is Tic-Tac-Toe game where there's a physical machine that players interact with. When one player hits a button, it places a...
View ArticleHow to use earpiece button to enable voice input.
How can i use earpiece microphone button to exchange audio instead of normal on screen button
View ArticleImplement Anti Cheat Toolkit?
Hello I recently came across an issue with cheating in my game, I purchased the asset called Anti Cheat Toolkit and it seems to work perfectly. However I am having trouble serializing the obscured...
View ArticleNullReferenceException Line: -1
@stanchion Any idea what could cause this exception? It doesn't happen often, but I have no idea what it is causing.NullReferenceException: Object reference not set to an instance of an object at...
View ArticleMerging rooms by getting the room list and reconnecting
Hi, this is Erik of Upstairs Digital, we are currently making a game about wrestling with space ships.We are using Photon to build out our online multiplayer, but I have stumbled into a wall it...
View ArticleQuestions
On Unity Asset store it says "SUPPORTED GAME TYPES TrueSync is great for 2-player action games or RTS as its rollback engine makes it very easy to minimize lag. For games like an 8-player FPS or a VR...
View ArticleThe moving object is dragged back when there is a high latency
photon truesync demo from joeyxiong on Vimeo. I simulate a high ping of 370, the left is local controlled, the right is simulation, so you can see the moving object is dragged back, it's not natural....
View ArticleCapusue with tsrigidbody(freeze x,y,z rotation) can penetrate the wall
When you have TSCapsueCollider with TSRigidbody freeze rotationMove forward every frame,then pass the wallIt's tested in the boxes demo scene.
View ArticlePhoton players connect to each other but only one player can control their...
Okay this is really weird and basically i use 2 computers and on one computer i use both the pc build and the unity engine and as far as i can tell 2 players have an id of 3 2 of which are on different...
View ArticleUpdating photonView.instantiationData at runtime
Hello,I have lots of small objects in my world which I create using PhotonNetwork.InstantiateSceneObject. I use the photonView.instantiationData to store initial setup data for them. Sometimes this...
View ArticleCrash when I'm try to send byte array by rpc or OnPhotonSerializeView. It's a...
I can send a byte array with a weight of less than 1MB, but if more it crashes or simply throws out of the room. No exceptions, no information why this happens. Can anyone help me?
View Articleİp v6 Rejected
I user photon cloud.Apple refused after accepted before.Can not solved using photon cloud?what can I do.Rejected Messages.From Apple 2. 1 Performance: App CompletenessGuideline 2.1 - PerformanceWe...
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