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Unity Photon can check current player count?

Now I test my demo game is used the free version that is only 20 ccu. I would like to ask how can I check how many players connect my photon server now. I want to do some waiting function if photon...

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Turn Based Game(PUN or something else)

Hi all,I am new to photon unity networking(PUN).I am making turn based game in which one player can move more than 2 moves one after another. But in RPS tutorial players are moving at same time....

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Need Visual Studio 2010 (v100) Library

Hi Photon Team,I update Lib ver from "4-0-3-2" to "4-1-6-0" and I got this errorerror LNK2038: mismatch detected for '_MSC_VER': value '1700' doesn't match value '1600' in Ability.obj...

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Invite Photon Player to play game

Hi,How to send invitation to play game another photon player in photon network.

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TSSphereCollider with high speed can penetrate the BoxCollider

TSSphereCollider with high speed can penetrate BoxCollider.When I add the force in simplecontroller script , the TSSphereCollider will penetrate the wall tsRigidBody.AddForce(forceToApply*3,...

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Secure UDP communication and custom encryption.

Hi,I've required to use BCrypt lib in order to secure UDP communications. Is that possible using photon servers ? (no PUN, no Bolt).

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Spawn players in unique places Please helpppp

Ok i give up...thats why im posting this. I just cant figure out why my variables arent updating.Currently this is how i am spawning the player:spawnPoints =...

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Synch scene object over the network

I've instantiated a scene gameobject over the network (not a player gameobject) and I want that every user in the room see that object. How to do it? Right now, even if it has a PhotonView component...

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PUN - 3D turn-based Tic-Tac-Toe in a VR scene

Hey everyone,Overview:I'm making an arcade scene in VR and one of the games is Tic-Tac-Toe game where there's a physical machine that players interact with. When one player hits a button, it places a...

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How to use earpiece button to enable voice input.

How can i use earpiece microphone button to exchange audio instead of normal on screen button

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Implement Anti Cheat Toolkit?

Hello I recently came across an issue with cheating in my game, I purchased the asset called Anti Cheat Toolkit and it seems to work perfectly. However I am having trouble serializing the obscured...

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NullReferenceException Line: -1

@stanchion Any idea what could cause this exception? It doesn't happen often, but I have no idea what it is causing.NullReferenceException: Object reference not set to an instance of an object at...

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Merging rooms by getting the room list and reconnecting

Hi, this is Erik of Upstairs Digital, we are currently making a game about wrestling with space ships.We are using Photon to build out our online multiplayer, but I have stumbled into a wall it...

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Questions

On Unity Asset store it says "SUPPORTED GAME TYPES TrueSync is great for 2-player action games or RTS as its rollback engine makes it very easy to minimize lag. For games like an 8-player FPS or a VR...

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The moving object is dragged back when there is a high latency

photon truesync demo from joeyxiong on Vimeo. I simulate a high ping of 370, the left is local controlled, the right is simulation, so you can see the moving object is dragged back, it's not natural....

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Capusue with tsrigidbody(freeze x,y,z rotation) can penetrate the wall

When you have TSCapsueCollider with TSRigidbody freeze rotationMove forward every frame,then pass the wallIt's tested in the boxes demo scene.

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Photon players connect to each other but only one player can control their...

Okay this is really weird and basically i use 2 computers and on one computer i use both the pc build and the unity engine and as far as i can tell 2 players have an id of 3 2 of which are on different...

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Updating photonView.instantiationData at runtime

Hello,I have lots of small objects in my world which I create using PhotonNetwork.InstantiateSceneObject. I use the photonView.instantiationData to store initial setup data for them. Sometimes this...

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Crash when I'm try to send byte array by rpc or OnPhotonSerializeView. It's a...

I can send a byte array with a weight of less than 1MB, but if more it crashes or simply throws out of the room. No exceptions, no information why this happens. Can anyone help me?

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İp v6 Rejected

I user photon cloud.Apple refused after accepted before.Can not solved using photon cloud?what can I do.Rejected Messages.From Apple 2. 1 Performance: App CompletenessGuideline 2.1 - PerformanceWe...

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