Hey man I have a problem with weapon handling (owner & viewID). I have a weaponManager script that handles & initializes all weapons for my player. The problem is if another player joins the room, the weapons owner ID is the first client and i have no idea why!
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Like you can see on the picture, the wrong owner controls the weapon but why??? I don't get it![:/ :/]()

Like you can see on the picture, the wrong owner controls the weapon but why??? I don't get it
