Hi, I have some simple quick questions, cause I'm interested in getting Bolt.
1. I'm using a FSM instead of mecanim to handle my animations, will I be able to sync player properties over the network that handles the animations?
2. My game already uses Unity's built in colliders, will I need to switch over to Bolt's hitbox in order to make use of the lag compensation etc?
1. I'm using a FSM instead of mecanim to handle my animations, will I be able to sync player properties over the network that handles the animations?
2. My game already uses Unity's built in colliders, will I need to switch over to Bolt's hitbox in order to make use of the lag compensation etc?