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Quick questions about Bolt

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Hi, I have some simple quick questions, cause I'm interested in getting Bolt.

1. I'm using a FSM instead of mecanim to handle my animations, will I be able to sync player properties over the network that handles the animations?

2. My game already uses Unity's built in colliders, will I need to switch over to Bolt's hitbox in order to make use of the lag compensation etc?

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