it seems there is a problem in the latest unity SDK(4.1.1.2). The network will say "failed: System.Net.Sockets.SocketException: Network is unreachable " if I connect a hostname(not ip address). But it works fine if I replace the Photon3Unity3D.dll with version 4.0.5.0. I am not sure if it's a real bug. Anyone else encountered this ?
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