Kickingheads - showing wrong win message
Hi,If I start a kickingheads game with 2 players and score 10 points with one of the players, then on both clients the "You Lose" message is shown, although the player who has scored 10 points should...
View ArticleHow to measure packet loss percentage?
We're adding some client side feedback for networking issues (much like in battlefield), icons such as high ping, packet loss etc. we want to show to the client so they know whats up with their...
View ArticleEnums as Properties
I have just a basic enum resembling:public enum WheelType { Small, Medium, Large }; I need to pass down as a property, but obviously enums are not supported. What's the best way to translate this into...
View ArticleHow to make Personal Chat within a room?
Hi,I am using photon plugin for enterprise server, and Javascript in client side. My players are able to join a room and chat with all others in that room. Now I want to make a option for personal chat...
View ArticleSet custom room properties on application quit
I was wondering if it is possible to set custom room properties on application quit before PhotonNetwork.Disconnect() is called.The thing is that it seems to work. In LoadbalancingPeer.cs method...
View ArticleHow to create toss functionality to select turn between 2 teams.
Hello , I am new in realtime multiplayer game. I need to create toss functionality to select turn between 2 teams.can any body help me?
View ArticleReverse position vertical game
Im making online game like air hockey. I have problem with sync position.In the game Player1 and Player2 spawning at bottom. Players moving only between center of the screen and bottom.My problem is if...
View ArticleBest way to sync a lot of objects
Hello, I am making 1v1, 2D, strategical, physic-based game, where players are trying to defeat the other player's castle by cannons, catapults, etc. At the same time there will be like 100 building...
View ArticleRealtime (.NET) client and PUN in same game room
Hi! Can anyone teach me how to set up a room where I have both Realtime and PUN clients?My idea is to use Photon Cloud to create a room where I have a Master Client using the .NET SDK (for basic...
View ArticleHow to make Personal Chat within a room?
Hi,I am using photon plugin for enterprise server, and Javascript in client side. My players are able to join a room and chat with all others in that room. Now I want to make a option for personal chat...
View ArticleBolt Roadmap
Based on the comparison chart: https://doc.photonengine.com/en/bolt/current/reference/photon-vs-bolt It seems as though matchmaking is still in the works. Where does Bolt track the timeline for these...
View ArticleBody Collision Mask
Hi,I've seen that is TSCollider.CreateBody() the body instance is flagged with: body.CollidesWith = Physics2D.Category.All;Why does this field is not used? I suppose that using a mask like that could...
View ArticleRandom number generator
Hi,I've seen that TSRandom has a method Range() that takes two floats. How can you ensure that the results will be the same on all machines?Thanks,Devis
View ArticleProblem syncing life
Hi,How can I sync the life of the players across the network and display only the life of the player i control locally?I have a playerBehavior and a bulletBehavior.In the payerBehavior I have this code...
View ArticleManual destroy of Photon View
Hi,I'm Andrea, from 3GoGames. We are working on an arcade game. At the end of the game, we want to allow players to vote for rematch. When they do that, the scene is re-loaded and the flow starts...
View ArticleUnity3D SDK v4.1.1.2 network problem in android phone
it seems there is a problem in the latest unity SDK(4.1.1.2). The network will say "failed: System.Net.Sockets.SocketException: Network is unreachable " if I connect a hostname(not ip address). But it...
View ArticleI need UNITY photon pun+ free 1.75 download
hello everyone,I need the older free photon pun 1.75 unity download.photon 1.8 unity removes some dependencies my program uses. Can someone please upload version 1.75 for me to download? I don't have...
View ArticleLag using ExecutionFiber
Hi,We've been experiencing some lag issues every now and then, mostly when we reach ~100 CCU. The game is simply ticking every 100 ms and publishing an event. The server resources aren't a problem as...
View ArticleHow am I able to sync particles from my gun with other clients?
First of all sorry for my bad english.I programmed a multiplayer game with photon in which you can shoot with a gun. With the help of tutorials I was able to sync the tranformation and rotation with...
View ArticleIssue using Animator properties with spaces in the names?
Hi I'm new to Bolt and I'm trying to use it with an asset called "Third Person Controller" ... the properties it uses in the animator has spaces in the name like "Horizontal Input" and "Forward Input"...
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