Hey! I have online flash game, that uses Flash on client side. I want switch to JavaScript, but have questions about JS Photon libarary:
Seems like Flash socket and WebSocket is not the same thing? Am I right?
Do I need to ask our server side programmer to make changes on server, to support websockets?
In Flash I had:
so I tried to repeat same code in js:
Seems like Flash socket and WebSocket is not the same thing? Am I right?
Do I need to ask our server side programmer to make changes on server, to support websockets?
In Flash I had:
const SERVER_URL:String = "127.0.0.1"; const PORT:int = 9090; const POLICY_PORT:int = 843; var peer:PhotonPeer = new PhotonPeer(); peer.initializeConnection(SERVER_URL, PORT, POLICY_PORT);
so I tried to repeat same code in js:
var peer = new Photon.PhotonPeer('ws://127.0.0.1:9090");
WebSocket connection to 'ws://127.0.0.1:9090' failed: Error during WebSocket handshake: net::ERR_CONNECTION_RESET
Photon-Javascript_SDK.js:721 'WebSocket.URL' is deprecated. Please use 'WebSocket.url' instead.