Unity using Photon LoadBalancingClient/ Photon Realtime
How can I sync to the other client the actions that I do:
For example: There is a Image and Button . If I clicked the Button the Image will disappear
and it should sync to the other players that the Image is disappeared
How can I sync to the other client the actions that I do:
For example: There is a Image and Button . If I clicked the Button the Image will disappear
and it should sync to the other players that the Image is disappeared