i use TransferOwnership when player's app going to pause on
and reuse TransferOwnership when pause off
this is my step
1. pausePlayer.TransferOwnership(masterPlayer); ( when pause on)
2. master push pausePlayer by phsyic collider ( mobile is master )
3. pausePlayer.TransferOwnership(pausePlayer) ( When pause off)
problem is
in 3 step, pausePlayer's position returned to 1step position ( before pushed)
why this problem accur?
how to fix?
and reuse TransferOwnership when pause off
this is my step
1. pausePlayer.TransferOwnership(masterPlayer); ( when pause on)
2. master push pausePlayer by phsyic collider ( mobile is master )
3. pausePlayer.TransferOwnership(pausePlayer) ( When pause off)
problem is
in 3 step, pausePlayer's position returned to 1step position ( before pushed)
why this problem accur?
how to fix?