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Photonview.TransferOwnership() problem

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i use TransferOwnership when player's app going to pause on
and reuse TransferOwnership when pause off

this is my step

1. pausePlayer.TransferOwnership(masterPlayer); ( when pause on)
2. master push pausePlayer by phsyic collider ( mobile is master )
3. pausePlayer.TransferOwnership(pausePlayer) ( When pause off)

problem is

in 3 step, pausePlayer's position returned to 1step position ( before pushed)

why this problem accur?
how to fix?

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