hello, we plane to create a multiplayer game for a special event, but maybe deploye later at a larger scale !
The game will be a RA quiz. The player first connect and he will be given to a team, eatch good answer upgrade the team scoring ! it will have 4 or 5 team maximum !
My biggest worry is the players size, it will have 500 participants !
So eatch team will have maybe 50 or more participants. how can i manage connections to the server side, i can't create juste on room with 500 gamers ! i must distributing with more rooms and eatch room must communicate internal score to a global one !
I'm not really a online dev, i usually develop offline game. I think photon will a better choice to futur upgrade !
I give you some slides that precise a little more the gameplay.
https://drive.google.com/file/d/0B7tPUWigHdTGN1FyYWhCZjhrX0U/view?usp=sharing
Thanks you
The game will be a RA quiz. The player first connect and he will be given to a team, eatch good answer upgrade the team scoring ! it will have 4 or 5 team maximum !
My biggest worry is the players size, it will have 500 participants !
So eatch team will have maybe 50 or more participants. how can i manage connections to the server side, i can't create juste on room with 500 gamers ! i must distributing with more rooms and eatch room must communicate internal score to a global one !
I'm not really a online dev, i usually develop offline game. I think photon will a better choice to futur upgrade !
I give you some slides that precise a little more the gameplay.
https://drive.google.com/file/d/0B7tPUWigHdTGN1FyYWhCZjhrX0U/view?usp=sharing
Thanks you