I’m sending my app to review and a lot of times, was rejected. I followed the step=by-step instructions in Supporting IPv6 DNS64/NAT64 Networks and works in my mac mini. I tried a lot time send my app explaining this situation and i don’t know reproduced the problems related. My app is using Unity 5.5.0f3, PUN (v1.80) and the protocol used is UDP. Please i need a help, someone had this problem, You know if this version unity support ipv6?
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