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Can someone explain Photon.SocketServer.SendParameters?

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Context: I want to publish an event from the server using Room.PublishEvent(HiveEventBase e, Actor actor, SendParameters sendParameters)

I don't know what to use for sendParameters, specifically for the channelId. Would it work if I just pass new SendParameters()?

Can you also elaborate what the channel id is used for? I'm really curious.

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