i'm developing game that player can push all movable object in scene
movable object is at least 30~40
this should be sync by photon view, and i think this make performance issue..
is this make issue or not?
if it make issue, how to solve it?
movable object is at least 30~40
this should be sync by photon view, and i think this make performance issue..
is this make issue or not?
if it make issue, how to solve it?