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TrueSync Tutorial bug

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Hi,

The TrueSync tutorial appears to be buggy if all users don't enter the game at the same time.

Steps to reproduce are this:

- Create fresh project, import TrueSync and the tutorial package here:
https://doc.photonengine.com/en-us/truesync/current/tutorial/tstutorial-part4-rollbacks-tracking

- Build three separate copies of the game. (lets call them Game1, Game2, Game3)

- Open 'Game1' and 'Game2'... Two Players are now waiting in the lobby as expected.
http://imgur.com/591ravn

- Master player then presses 'start' button... Two players are now in game and movement + controls are working well
http://imgur.com/ZI3m7gG

- Open 'Game3'...
- Player3 seems to connect successfully, and goes straight past the lobby and into the game.
- However there are no other players,
- Game3 shows that there are 3 players connected
- Game1 and Game2 still only show that there are 2 players connected
- Input controls don't work at all for 'Game3'.
- 'Game1' and 'Game2' controls still work, but don't show the third player.
http://imgur.com/FZ7eICD

The expected/desired behaviour is that Game3 spawns a new player in all games upon joining the game.

Any ideas?

Many thanks














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