Hello!
Sorry for the trouble, but could you tell me the right way.
I create a game on AdvancedTutorial and I want to organize a simple selection of characters,
and I did it simply, I added the if else construct to the InstantiateEntity(); method.
This all works for the one who creates the game,
but does not work for the one who joins!
Player who joined automatically get a creator character, but the creator can choose any character!
Why this method does not work for those who joined?
You could not tell me in which direction I need to work to fix this?
Sorry for the trouble, but could you tell me the right way.
I create a game on AdvancedTutorial and I want to organize a simple selection of characters,
and I did it simply, I added the if else construct to the InstantiateEntity(); method.
This all works for the one who creates the game,
but does not work for the one who joins!
Player who joined automatically get a creator character, but the creator can choose any character!
Why this method does not work for those who joined?
You could not tell me in which direction I need to work to fix this?