Bolt not building for Android: NativePlatforms is Defined Multiple Times
Hi everyone!Been trying out Bolt and the heavy lifting that it does in lieu of us programmers has been awesome!However, when I tried building the tutorial for Android, Unity spat out the following...
View ArticleIllegal PhotoView viewID
I did a search online and didn't find an answer to this on Unity's site, Photon's documentation or the forum, but please forgive me if it's been answered before.I am building a very simple board game...
View ArticleChanging from local testing to public deployment
So I have a project that works fine when the PhotonServer applications GameServerIP is set to the local IP but when I change the setting to public IP the game no longer works the debugger is telling me...
View ArticleCreating an authoritative .io/mmo style server using Photon's plugin SDK
Hello,I think that after reading enough photon documentation I have an idea how to create a custom authoritative server by implementing a custom plugin and was hoping for some tips/feedback in that...
View ArticleProxy Servers
How to deal with proxy servers. My game isn't establishing a connection on proxies.
View ArticleChoice of character
Hello!Sorry for the trouble, but could you tell me the right way. I create a game on AdvancedTutorial and I want to organize a simple selection of characters, and I did it simply, I added the if else...
View ArticleCAS Update Failed - Error Message Instead of Log Or Warning
Hi,I am receiving an error log when the SetCustomProperties call (correctly) fails due to the CAS params. As far as I am concerned, this should be a Log or Warning at most, am I missing...
View ArticleiOS : Getting Linker error while integrating Photon-iOS-Sdk_v4-1-6-0 (Set...
Error : ld: library not found for -lLoadBalancing-objc_Debug_iphoneosclang: error: linker command failed with exit code 1 (use -v to see invocation)Set library path as per below...
View ArticlePhoton Unity Networking or Bolt or …?
I am not able to decide whether to use PUN or Bolt in my Unity based multiplayer game. The game must have LAN and over the internet playing options.According to documentation on photon website, PUN is...
View ArticleHow to put System.DayTime before the name of the sender?
Dear all,I have my Photon Chat successfully implemented for just in-room chat. What I would like to accomplish though is to show System.DayTime.Now just before the name for each message sent, however I...
View ArticleCapture the flag
Are there any ideas or examples of capture the flag game mode developed with PUN?My requirement is that when the player is killed or disconnects, the flag must be dropped while maintaining the speed of...
View ArticleDoes FindFriends only work when not in a room?
I have FindFriends working when I am not in a room, and I call it periodically to get the online status of friends. Works fine before I join a room.However when I create/join a private (IsVisible =...
View ArticleNot connect once disconnect from photon cloud
Hi @Kaiserludi admin and @Dmitry_Stepanushkin and rest of the teamGetting this error while try to reconnect once disconnect from photon :2017-04-28 12:44:55,981614 INFO PeerBase.cpp connect() line: 128...
View ArticleIllegal view ID:0 method: LoadPlayer GO:Networking Manager
Idk i can't seem to wipe this error out. Plus I get it twice when the scene loads for some reason. Everything works fine except I get this error in my log.It only does it on this GameObject. I...
View ArticleQuestions
On Unity Asset store it says "SUPPORTED GAME TYPES TrueSync is great for 2-player action games or RTS as its rollback engine makes it very easy to minimize lag. For games like an 8-player FPS or a VR...
View ArticleTransformView settings in VR
Hi !I'm trying to find the perfect settings for my VR game. I need to sync my player head and his controllers. On the picture below you can see my current settings on my right hand GameObject but I'm...
View ArticleRooms is empty
View post on imgur.comI've tried almost everything and I can not see how many rooms there are.Pls help-me
View ArticleLag on masterclient switch
I am developing an open world game and am using PUN during the alpha stage because it really makes my life a lot easier.My players only experience one problem; when the player that was the masterclient...
View ArticleLags when viewing player
hi, i am new to photon so it may be a noob problem,I am trying to apply the "PUN Basics Tutorial" to my game characters, when i did the full tutorial every thing was smooth but with my game characters...
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