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Creating Grid with photon

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hi,

i am creating a tile grid with prefab. that prefab hold the photon view component and num of tiles in grid are 3000. i am getting illegal 0 error when tiles instantiating in the scene. what i am doing, changing the tiles color with OnTrigger method and update them via RPC. it also creating performance issue.

can you guys suggest me the best possible solution. TIA

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