hi,
i am creating a tile grid with prefab. that prefab hold the photon view component and num of tiles in grid are 3000. i am getting illegal 0 error when tiles instantiating in the scene. what i am doing, changing the tiles color with OnTrigger method and update them via RPC. it also creating performance issue.
can you guys suggest me the best possible solution. TIA
i am creating a tile grid with prefab. that prefab hold the photon view component and num of tiles in grid are 3000. i am getting illegal 0 error when tiles instantiating in the scene. what i am doing, changing the tiles color with OnTrigger method and update them via RPC. it also creating performance issue.
can you guys suggest me the best possible solution. TIA