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Connection And Disconnection Problem

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Hello guys :) i have some questions about player connection and disconnection stuff :) so i released FPS Shooter on android now and i have some problems with the moment when room is empty but its not closed and other thing is sometimes there is one player stacked and room is not closed :( the logic of the game is something like this :smile:
when room is created and player joins time is starting ticking and after 5 min round is over i am sending RPC to master he resets room properties and sends RPC for LoadLevel to other players :) if you have any suggestions about this kind of thing or maybe you know other way to do everything it would be great to here :) i do not have problem on PC as i have lunched game on Windows Store too :(

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