I have never used photon before and not sure what to do...
I am importing pun into my project (card Game) it also has playmaker installed...
unity version is 5.3.4f1
those are errors ;
- Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonNetwork.cs(3106,22): error CS0117: `SceneManager' does not contain a definition for `LoadScene'
-Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonNetwork.cs(3132,22): error CS0117: `SceneManager' does not contain a definition for `LoadScene'
in Photon network script
this part comes back as error
thanks in advance
Beri
I am importing pun into my project (card Game) it also has playmaker installed...
unity version is 5.3.4f1
those are errors ;
- Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonNetwork.cs(3106,22): error CS0117: `SceneManager' does not contain a definition for `LoadScene'
-Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonNetwork.cs(3132,22): error CS0117: `SceneManager' does not contain a definition for `LoadScene'
in Photon network script
this part comes back as error
public static void LoadLevel(int levelNumber)
{
networkingPeer.SetLevelInPropsIfSynced(levelNumber);
PhotonNetwork.isMessageQueueRunning = false;
networkingPeer.loadingLevelAndPausedNetwork = true;
SceneManager.LoadScene(levelNumber);
}
and this;
public static void LoadLevel(string levelName)
{
networkingPeer.SetLevelInPropsIfSynced(levelName);
PhotonNetwork.isMessageQueueRunning = false;
networkingPeer.loadingLevelAndPausedNetwork = true;
SceneManager.LoadScene(levelName);
}
what does that mean ? please helpthanks in advance
Beri