After upgrading to the latest version of PUN I can no longer build for Windows Store Universal 8.1
At first when I build I get a bunch of errors like:
Assets\Photon Unity Networking\Plugins\PhotonNetwork\LoadbalancingPeer.cs(32,40): error CS0246: The type or namespace name 'PhotonPeer' could not be found (are you missing a using directive or an assembly reference?)
The file Plugins\Photon3Unity3D is set to Il 2 cpp which I'm not using, that causes the problem above so I switch it to Dot Net. That solves the problem above but causes this problem instead:
Exception: Photon3Unity3D plugin has conflicting SDK values.
LibraryCollection.RegisterPlugins (IEnumerable`1 plugins, IEnumerable`1 incompatiblePlugins) (at C:/buildslave/unity/build/PlatformDependent/WinRT/SharedSources/CSharp/Library.cs:179)
PostProcessWinRT.CopyPlugins () (at C:/buildslave/unity/build/PlatformDependent/WinRT/SharedSources/CSharp/PostProcessWinRT.cs:397)
PostProcessUniversal81.CopyPlugins () (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/PostProcessUniversal81.cs:76)
PostProcessWinRT.Process () (at C:/buildslave/unity/build/PlatformDependent/WinRT/SharedSources/CSharp/PostProcessWinRT.cs:118)
PostProcessUniversal81.Process () (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/PostProcessUniversal81.cs:42)
UnityEditor.Metro.BuildPostprocessor.PostProcess (BuildPostProcessArgs args) (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/ExtensionModule.cs:133)
UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, System.String downloadWebplayerUrl, System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:316)
If I set Plugins\Photon3Unity3D to don't process then it builds but as soon as a call to Photon is made there is a logged error that the dll is missing.
Any suggestions how to get Photon to work again with Windows Store Universal 8.1?
At first when I build I get a bunch of errors like:
Assets\Photon Unity Networking\Plugins\PhotonNetwork\LoadbalancingPeer.cs(32,40): error CS0246: The type or namespace name 'PhotonPeer' could not be found (are you missing a using directive or an assembly reference?)
The file Plugins\Photon3Unity3D is set to Il 2 cpp which I'm not using, that causes the problem above so I switch it to Dot Net. That solves the problem above but causes this problem instead:
Exception: Photon3Unity3D plugin has conflicting SDK values.
LibraryCollection.RegisterPlugins (IEnumerable`1 plugins, IEnumerable`1 incompatiblePlugins) (at C:/buildslave/unity/build/PlatformDependent/WinRT/SharedSources/CSharp/Library.cs:179)
PostProcessWinRT.CopyPlugins () (at C:/buildslave/unity/build/PlatformDependent/WinRT/SharedSources/CSharp/PostProcessWinRT.cs:397)
PostProcessUniversal81.CopyPlugins () (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/PostProcessUniversal81.cs:76)
PostProcessWinRT.Process () (at C:/buildslave/unity/build/PlatformDependent/WinRT/SharedSources/CSharp/PostProcessWinRT.cs:118)
PostProcessUniversal81.Process () (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/PostProcessUniversal81.cs:42)
UnityEditor.Metro.BuildPostprocessor.PostProcess (BuildPostProcessArgs args) (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/ExtensionModule.cs:133)
UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, System.String downloadWebplayerUrl, System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:316)
If I set Plugins\Photon3Unity3D to don't process then it builds but as soon as a call to Photon is made there is a logged error that the dll is missing.
Any suggestions how to get Photon to work again with Windows Store Universal 8.1?