Hi! I'm new to Photon Voice, and I was just trying out the tutorial. Things have been going well; I can hear my own voice when using the debug feature. However, I have a host of questions:
Is there any way to measure the instantaneous volume of a player's voice in order to represent the volume of their voice in a GUI element. The game "Intruder" by Superboss Games does this well.
In addition, when using the first person view of in the tutorial project (the one with the knitted monsters), is the audio from the different players played in the game world from their positions? In other words, can you hear their voices coming from their players? I wasn't able to test this out just yet.
Here is a link to a video of the game "Intruder," which accomplishes both of these tasks.
Thank you!
Is there any way to measure the instantaneous volume of a player's voice in order to represent the volume of their voice in a GUI element. The game "Intruder" by Superboss Games does this well.
In addition, when using the first person view of in the tutorial project (the one with the knitted monsters), is the audio from the different players played in the game world from their positions? In other words, can you hear their voices coming from their players? I wasn't able to test this out just yet.
Here is a link to a video of the game "Intruder," which accomplishes both of these tasks.
Thank you!