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how can i modify photonTransformView script to sync only x axis ?

Hi Everyone, can someone provide me with the customized photon transform view script which will sync only x axis? let me know if it is possible ?The reason i want this that i have a side view of the...

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I need help with synchronizing positions OR a suggestion for an easier...

This is my project.href="https://www.dropbox.com/sh/m53xv9kh04q09xj/AABoHisVOWWoFTAxxI_OipYHa?dl=0http://">https://dropbox.com/sh/m53xv9kh04q09xj/AABoHisVOWWoFTAxxI_OipYHa?dl=0It's not synchronizing...

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Missing Prefab (Dummy)????

try to setup my own camera and when i do CameraController.Instantiate(); inside sceneloadlocaldonei get a missing prefab dummy with only the camera script on itcamera script is using BoltSingletonPrefab

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Animation Trigger not working but all others are.

Hi guys!So this is probably an easy fix, and im just being numb... currently I've set up the most base framework for my game. Im new to networking with PUN and am enjoying it thus far!My issue is...

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Photon LoadBalancing > Photon Stopped after of 10 seconds ?

I'm having a ploblema with my Photon Control when I turn on the Server .He calls for a few seconds until you reach 61 mb and derrepende for working with the message: Photon Stopped

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Namespace and "Player" Reference

Hello,In trying to start a project with Bolt, along with Rewired and the 2D Platformer Pro asset, I was unable to use the bridge between the 2D Platformer and Rewired until I removed Bolt.It caused the...

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CurrentRoom.Players.Count is not been updated after a second player joins a...

I create a random room from a Master player, when another player (client) joins that room I receive the event 255 (join game) on master player but CurrentRoom.Players.Count is not been updated so I am...

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Connection between two different apps with different Bundle ID

Hi, we have an asymmetric game for samsung VR and android. I have a lot of problems to detect when the second player enters in the room from the other app. I have tried to use coroutines that ask...

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Send message to everyone on Photon?

Hi everyone,I am trying to send a message to everyone connected to photon, but it seems this isnt possible. Am I wrong? I will try to simplify this as much as I can. The goal is this > Divide the...

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Bolt Custom Console?

I see by the docs there is a write to boltconsole but is there way to redirect the bolt console to a custom dev console that can have input commands.

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Room player list in lobby?

Hello everyone,1- Joined lobby2- GetRoomListforeach(){print(room.name)print(room.maxplayercount)}i wanna see room player users (username usercustomproperties) but no join room mybe I do userjoin room...

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Peak CCU Update Interval

Hello, how often peak CCU data updated in dashboard?

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Bolt for President 2016

A small shout out to the Bolt Asset Community...

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FindFriends() will not show correctly people reconnected to photon on Mobile...

I have addressed this issue before but it is still not working - at least with me. When I am on my iOS device and I connect successfully to Photon - it's all fine - I am "online" for the people that...

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OnEvent() not getting event from OpRaiseEvent

I'm using LoadBalancingClient, and my class derives IPhotonPeerListener.I'm using Unity.I wait till ConnectToRegionMaster, OpJoinLobby and OpJoinOrCreateRoom are true.And they are, I'm using Debug.Log...

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Problems with PhotonChatApi while building

Hi!I faced with such problem at my project after update version of Photon. I tried to find solution by my own, but can't.I have next issue.I just do next steps:1. Create new Unity3d project;2. Push it...

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Issue with ai and scene loading.

my games set up so that when you join a room its the main scene which then loads a level additive in the first scene which works fine problem is now lets say the master server changes to another scene...

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Games Using Bolt

Post your games using Bolt! Here's one game I'm working on http://store.steampowered.com/app/355190

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All Good

Life is Good - Thanks Photon. Whats with putting the 60 month limit on the 100 CCU PUN+ deal ??? I'm not sure who's cheaper, you guys for doing that or me for complaining about it!

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OnDestroy for PhotonView ... but GO is still in instantiatedObjects

Unity is giving warnings on all my -network synced- GameObjects when loading a new scene and crashes.Short description: - Multiplayer-Game is started from mainmenu with a 'mapcycle' wich is read from a...

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