No rooms founded on android build
Hello there! Updated PUN to latest version today (1.80). I have my game combined "PC + Android" builds (imagine PC car racing game with dashboard displayed on mobile device). And currently my android...
View ArticleLatest Bolt Release
We plan Bolt releases every 2 to 4 weeks - and only if there are relevant updates:- Download: https://www.assetstore.unity3d.com/en/#!/content/41330- Release History:...
View ArticleAttached and ControlGained passing tokens
Are there versions of these functions that pass in the tokens you can send when Instantiating and passing control?I read on the cheat sheet there were versions of these functions for this but can't...
View ArticleGetRoomList not working
Im using the latest version of PUN and the getroomlist isnt working properly even when using the DemoWorker scene.
View ArticleBolt Samples Pack
What samples would you like to see in a Bolt samples pack? Please Vote Up the ones you like.Also include whether or not you want it authoritative
View ArticleHow to implement a Welcome message
Hi all,I have added to a unity scene the Chat UIs that coem with the demo, and it is working fine.I would like to know however, what would be the best approach to have the chat write a welcome message...
View ArticleTutorial on how to use Photon self hosted using Amazon EC2
Hello,I started using Photon self hosted server on my home computer and it works, now I want to set it up for real on a real server so that i can launch the Unity game to the public.Is there any...
View ArticleNulled Error on IOS
Hello guys i upgrade my unity 5.5 f3 i can create room and play on unity editor but I cant play ios device thats error this code referenceTime = (float)PhotonNetwork.room.customProperties["RefTime"]...
View Article[Best way to sync projectile]
Hello, I'm actually developping a weapon like in HL1. The principe is simple : - Instantiate a projectile with his own script - This projectile follow the mouse cursor with a certain velocity and a...
View ArticleHow to integrate photon sdk with cocos2dx 3.6 and above
I am getting issues saying : missing required architecture x86_64 in file libCommon-cpp_debug_cpp98_iphoneos.a
View ArticleHow to run a WebGL build of the TrueSync package?
This is the process I used to attempt to create a WebGL build.Initially I had two errors as follows:AddComponent with MonoBehaviour is not allowed. Create a class that derives from MonoBehaviour and...
View ArticleHow do I pause and unpause of sending voice?
Please don't tell me check the demo scenes as it was difficult for me to understand things there itself.
View ArticleHow do I change the child inside a Photon Network instantiated gameobject?
How do I change the child inside a Photon Network instantiated gameobject so that the change is observed by all other users too?This snippet doesn't work as expected: user...
View ArticleShared object synchronization in a 2d game.
All game mechanics are ready, now I am trying to embed it for the multiplayer gameplay. But I am having some issues with synchronization over network. I am using Photon Cloud and bought PUN+ to achieve...
View ArticleDo I need to add Photon Voice settings to each prefab that would be...
So do I need to add Photon Voice settings to each prefab that would be instantiated or just to a global gameobject and it will work alright?
View ArticleDe-synchronization with Collisions
So now, that I move my characters with AddForce, so It can take in account collisions, they actually de-synchronize themselves between two instances of the game, because of it.I don't understand...
View ArticleDemo not working properly
Steps:1)Both users get connected.2)From one client i type userID@messageToSend : I get this log onOperationResponse()2017-02-01 11:31:51,271219 ERROR Client.cpp onOperationResponse() line: 657 -...
View ArticleFP Power
HiI'm using TrueSync FP but it doesn't have Power function, is there any solution?
View ArticleIncomingGameServerPeer[(null)] - OnDisconnect: game server connection closed
Hello,I have setup Photon on my AWS server and it's working fine there. But i'm facing problems in connecting my game client with the Photon Server setup on AWS.It's throwing the same error again n...
View ArticlePhoton tutorial with new cocos .
Kindly post a tutorial with latest cocos2dx because the Compiled libraries Common-cpp/ are giving issue.
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