Getting many OnConnectionFail 1040 on mobile client
Hi I am getting a lot of OnConnectionFail 1040 timeouts on mobile clients.This never seems to happen when the application is running in the Unity editor on the same network.After checking out...
View Articledemo_iPhone_basics Xcode 8.3 compile error
Hi!I just installed Xcode 8.3 and tried to compile Photon SDK 1.4.5.1 basic code sample.I got one minor issue. I'm not sure if it's a Photon SDK or compiler "feature":In file included from...
View ArticleInstantiating an object for only specific player(s)?
How can I instantiate an object but only for specific players? Something like:PhotonNetwork.Instantiate("myObject", targetActors: new []{photonPlayer.ID, otherPhotonPlayer.ID});
View ArticlePhoton Chat Onsubscribe not responding
I am trying to send private message on a channel in chat. I am able to connect to the chat but not able to subscribe the chat channel Onsubscribe function is not responding on call of this function -...
View ArticleI get an error PhotonView with ID 1 has no method ... marked with [PunRPC]C#
I'm working on a game controller script, and testing the couple of PunRPC functions I have made. I get an error where the Master Client executes the functions properly, but all other targets get the...
View ArticleMissing DLL's compiling Unity 5.5 with Playfab
Hi, I am trying to compile Playfab's Photon-Cloud-Integration Script to validate in Unity 5.5.2f1 on Windows.https://github.com/PlayFab/Photon-Cloud-Integration When trying to Build and Run in Unity, I...
View ArticleHow to get the list of rooms in my lobby?
GetRoomList() sends null. Need help. can any one guide me.
View ArticlePUN and Photon Server compatible?
Hello,when deciding on which client API SDK I will build upon in conjunction with the photon server SDK Load Balancer module (in order to support 100% authoritative control) within a unity game - I can...
View ArticleZeus documentation
Hi, Where can I find the documentation for Zeus these days. The section in In Depth seems to have vanished.
View ArticleSimulateOwner - GetKeyDown and GetButtonDown multiple events
I'm having a problem where Input events are raised multiple times in SimulateOwner. For example, the code:public override void SimulateOwner() { if (Input.GetKeyDown(KeyCode.F)) { var flash =...
View ArticleCustom Operations
So, I'm new to Photon Server, and I've added a custom operation. I modified the LoadBalancing GameClientPeer.cs from the default server SDK, I made a class with a mysql dll to connect to a database. My...
View ArticleTSTransform2D move forward/face towards solutions? (Homing Missile)
So I need to make a homing missile, but I'm using the 2d engine, since the 3d one behaves strangely with my 2d project when freezing axes and unfortunately I can't mix the two like with the base Unity...
View Articlephotonview is.mine
Hi,I am looking for the script. Where should i use this in unity so all avatars dont run at the same time.Using third person controll from standar assets.Thanks
View ArticleIs there a way to get the length of time a player was connected?
This would be pretty cool for analytics -- is this possible to see the length of session? I'm looking around, but I may be blind. It's not a big deal, but cool if integrated ;D
View ArticleMasterClient left, what now?
Hi,I'm making a game that has AI guards and player needs to escape them. When the game starts the player who happens to be the MasterClient makes scene object instanses of the guards. public override...
View ArticlePhoton server Error on large packet
I send back data from my server which include data of 100 objects that size around 38000 byte and it show on the log that error on create response message can it be fix ? or any solution to send object...
View ArticleVehicle Network Physic
Hi,i am trying vehicle physics with client side prediction for days now and readed nearly every topic on the internet i found. Slowly i think i am stupid. But i found a blog entry from the hurtworld...
View ArticleSlider/Health Bar with Photon
Hello everybody ! (sorry for my bad english i'm french ^^)I use for my 2d Game a slider to make a Healthbar to my player, It's work fine in solo, but when i connect 2 player , if one get hurt, it's the...
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