Object is instanciate on the wrong player
Hi everybody!i have some trouble with instanciate prefab to my player I try to instanciate a object locally to my player, but when i use "Instantiate(UpAnimation, player.transform.position,...
View ArticleIs there a way to get the length of time a player was connected?
This would be pretty cool for analytics -- is this possible to see the length of session? I'm looking around, but I may be blind. It's not a big deal, but cool if integrated ;D
View ArticleIs there an OnConnectedAndReady callback?
Currently PhotonNetwork.ConnectedAndReady is false @ OnLeftRoom -- is there a further callback when ConnectedAndReady again? Currently when a user leaves and rejoins the game really fast, it'll fail. I...
View ArticleService shutting down: not licensed. Errorcode: 105 ERROR: failed to load...
Hello Guys, I Need Help!!! I Can Start PhotonTHE LOG 3124: 22:00:48.474 - Destroying CLR dispatcher3124: 22:00:48.474 - Destroying CLR applications3124: 22:00:48.475 - ~CCLRApplicationCollection() -...
View ArticleHow to get the token when BoltNetwork.Connect (UdpEndPoint endpoint,...
When the client Connect ( UdpEndPoint endpoint,IProtocolToken token ) How to get the token on the server?I tried the this:https://doc.photonengine.com/zh-cn/bolt/current/reference/iprotocoltokenbut it...
View ArticleObject with PhotonView appear at 0/0/0 on Start
Hi everybody ! I have some trouble with object with PhotonView -I set 5 monster on the map with photonview and Smoothmovement script, But when i launch the game with the master Client, all monsters...
View ArticleBest way to sync a lot of objects
Hello, I am making 1v1, 2D, strategical, physic-based game, where players are trying to defeat the other player's castle by cannons, catapults, etc. At the same time there will be like 100 building...
View ArticleProblem with OnSyncedTriggerEnter2D
Hello,I have 2D game where I need to indicate collision of two TSBoxCollider2D triggers, but I can't figure out how to do it. I tried to use this line of code from TS Tutorial #3, but it didn't work....
View Articlei have a problem ,my photon can not running, failed to load PhotonLicensing.dll
hi,i have a problem Photon is running good in a few days ,but my photonserver can not be run now,and I don't see a file need to unlockI tried run photon in other computer ,It runs very wellOr may be my...
View ArticleWhen I click the home button, it will automatically disconnect after 10...
When I click the home button, it will automatically disconnect after 10 seconds.I do not want this.How can you solve it?
View ArticleExperimenting with Loadbalancer SDK (Questions)
So I finally started to experiment with the Loadbalancer API (SDK) and now I have a few questions which I couldn't find in the documentation.1) So on default - you can join with multiple identical...
View Articleis there any implements of HTTP request handle and response?
It's would be great if the photon can be treated as an HTTP server.
View ArticleHow to use the room function
Hello.I was curious about how to create a team matching system where the members are "friends" and I wanted to know if my logic is correct.For example, I want to create a 4 vs 4 non-random matching...
View ArticleCan't Start Photon Server
Hello everyone!I'm having trouble starting Photon Server. I've followed the instructions found here. but whenever I select LoadBalancing(MyCloud) > Start as application the server tries to start and...
View ArticleTagObject usage?
I have a problem and I think TagObject might be my solution. I cannot find any documentation anywhere on how to use it. If someone could write up a quick usage tutorial, I would be grateful.However, if...
View ArticleCan't see players who have joined later
Ok some peoples had posted this problem before but theirs solution looks a bit different to me.I'm not sure exactly how to switch between scenes, so i'm probably doing this wrong but this is what i...
View ArticleReceiving failed. SocketException: ConnectionReset
Hello. I am showing a Unity Ads rewarded video ad in my game. When the ad is completed and I close it, I get the following log and photon is disconnected:Receiving failed. SocketException:...
View ArticleHow can I allow a disconnected player (and only him !) to connect back in the...
Hi everyone,I'd like to handle the case of a disconnected player who would like to come back in the game. Ideally, I'd like the room to be invisible and/or non-joinable for everyone except for the...
View ArticleIf I purchase PUN, I can get more than 20 ccu?
I am using the free version of pun, but I need more than 20 ccu. I am also using the free version of unity which limits me to 20 players in multiplayer. My question is: if I purchase the premium...
View ArticleIs Photon cloud analytics working right now?
I have subscribed to two 600 CCU plans and two 20 CCU plans. Till a couple of days back, I used to see a decent activity in the dashboard something like 300 peak CCU for previous month and 400 peak CCU...
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