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Quick Question about PhotonViews

I looked in the documentation and couldn't find it at all. I've recently just had this problem, but objects in game with Photonviews that have ID's that might match a gameobject entering with a similar...

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Bolt state objects/arrays and syncing

I have been moving some stuff into state recently from events. And I am not sure what Bolt does under the hood.For example, if you have a state property of an array type of an object [MyObject] of...

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All Good

Life is Good - Thanks Photon. Whats with putting the 60 month limit on the 100 CCU PUN+ deal ??? I'm not sure who's cheaper, you guys for doing that or me for complaining about it!

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Possible to switch Master Client

We are making a game using Photon PUN for mobile. Is it possible to switch master client, when the current master client has the app in the background?In other words, can someone else do this? It seems...

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Photon Voice on MacOSX errors: DllNotFoundException: opus_egpv

When I try to connect using my AppId with Photon Voice from the 'OnJoinedRoom' event in my MatchMaker by instantiating a Prefab containing the Photon View and Voice Recorder I get the following error...

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Callback when JoinRandomRoom() is full or no existing room.

Is there a callback method when JoinRandomRoom() is full or there is no existing room yet. like OnJoinedRoom or OnCreatedRoom? I only got ErrorCode.NoRandomMatchFound in...

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How do I send something over the network in Javascript?

I have only just begun using PUN and yes I understand C# is ideal but right now I am using JavaScript. I was hoping you would be able to tell me why my code isn't sending the message to the object I...

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Bolt linux

Hello,With the linux experimental version available for everyone to try, is there any chance you guys will fix bolt on linux in the near future? Because running the Compile Assembly will give me an...

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Beginners with photon server

I started using photon server, I want to install a server and connect to database 'sql server'. I do not know "photon server" with more programming as such as smartfox server, or services available to...

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CCU and MAU

HI, some stupid, but simple question:I use the 100 CCU free self-host-server plan. I know how MAU are calculated, and it makes sense. Now the question: are the 40k Monthly Actives (~40k with 100 CCU) a...

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PhotonNetwork issue in Xcode, Unity 5.3.1p

Hello,I just attached your PhotonNetworking free asset 1.65 to new Unity project.It was loaded and I added app id.So it's work well in Unity editor.I built it android and iOS also.Android is also no...

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Webhook and php

Hello,I am working on cards game,other game logic is done but for disconnect by server,timout and rejoin.-player session management work remaining. Turnbased demo is very good for storing and fatching...

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Can't edit PhotonVoiceRecorder.Transmit value

Im trying to implement a push-to-talk system to the Photon Voice Demo but it doesn't work.Using this line : "GetComponent ().Transmit = true;" in Start() or even OnJoinedVoiceRoom() give me this error...

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Pun free or pun plus

Hi, we have built a game using PUN free but we would like to take advantage of the 100 free ccu offer that looks like comes with PUN+...is this a different codebase or can we just use our existing PUN...

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How do i properly construct PhotonPeer in C++?

I'm an amateur when it comes to Cocos2d-x & C++, My problem is I cant wrap my head around how to construct the PhotonPeer Class from PhotonPeer.h in my HelloWorld Scene... Would apreciate the help,...

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Problem join room

Hi guys i have a little problem with this code, i can create a room but when i try to catch the name of the room in the function Crea_o_Entra_in_partita looks like there is no room open even if a room...

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Invite friend from another web server

Hello,@Tobias , @vadim i have one web server from there i login and create a private room with max player 5 players. and i want to invite 5 friend from same server from which i login and active...

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Failed to call function OnCustomAuthenticationResponse of ...

Hello .I am using PUN V1.6 . I use self hosting which for I use Photon version 4.0.28 . Everything works but I get errors in console for any class that I inherit from Photon.PunBehaviour . The error is...

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server connect authentication

HiHow can prevent everyone to connect to our self hosted photon server? Is it possible to define something like cloud AppId for self hosted server?

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How to rejoin the room after a player disconnect from Photon

Hi guys,I am now using realtime for Photon-iOS-Sdk_v4-1-0-4 now.I've got difficulties in rejoining room for a player who has been disconnected from Photon because of timeout.When I was using ---...

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