Stop sending position updates from scene objects
We use the requestownership on scene objects to control movement by the requesting owner, which will then send position updates to other corresponding objects for the other players. These scene objects...
View ArticleHow to set initial player positions at unique spawn points?
Below is my code and I don't know where I am lacking.Here some players are generated on same positions .I don't know how to fix.Please tell me how to sync list of used positons to each other...
View ArticleIPunPrefabPool Example for Object Pool
Hi ,I want to pool my effects in my network game.Can you pleas provide some example how to do it .What i tried 1. Add PhotonView in Effect and Call PhotonNetwork.InstantiateAnd it gets visible in all...
View ArticleArchitecture: Ping from the clients to de Server
Hi all!First of all, sorry for my English, I am a native Spanish and write very bad English: disappointed:We have a simple multiplayer game, 4 players (clients) with 4 characters in the same arena. For...
View ArticlePhoton Dashboard - Charts are empty
Hello,I'm working with this Photon version: == Core ==PhotonSocketServer.2013x64 Unicode ReleaseBuildDate: 2016-02-05 13:04:36Version: 4.0.28.2962SVN repository: photon-socketserverSVN revisions...
View ArticleHow can I prevent the player doesn't disconnect from photon if he press lock...
Hi guys, I need to keep connect the user even when the player press lock button on Iphone. Right now when the player press it and then goes from background again the photon throws...
View ArticleTurn On Object Locally
How do I turn on an object that is in the scene for only the local client and not everyone else on the server? Also just to be really annoying how do I do this in JavaScript?The object I am trying to...
View ArticleAre there tutorials for extending the LoadBalancing or LiteLobby servers?
Greetings.There's a lot of awesome technology in the LoadBalancing server, but I am at a loss as to how to use it as a basis for my own authoritative game server.Here's what I've done:- I've read...
View ArticleAllowing Client To Increase Speed
Have added sprint to the player controller in the sample directory of bolt. Works great on server player, however client gets throttled to normal walking speed. Specifically, movementSpeed in...
View ArticleHow can i get all connected photon player view id on button click ?
Hi...Hope you are doing well.The players that are conected in room who has view id. I need to get all players id in single list. I can get it with hit, but without hit i need to find on button event...
View ArticleMasterclient not replicating position via Transform View
I have a bit of an odd problem where no one in the room can see the master client's transform move, but every other client joining after works fine (the master client can see them move and they can see...
View ArticleBUG : Not receiving onEvent.
Plugin source : Downloaded plugin from exitgames(corona).Bug scenario : 2 or more people connected in a room, exchanging events( i.e one player(P1) raiseEvent and all others including him(P1) receives...
View ArticleEcho on Demo
Hi, I have test the Demo but i have a lot of echo. I disable the audio source of "our" player prefab. It doesn't make sense for me to reproduce my own voice.So I added the next line on...
View Articlesort GetRoomList()
Hi - what order are the rooms in from the photonnetwork.getroomlist() function? Can it be sorted?
View ArticleControlling AI to all the remote systems
Hi,I have a game in which there are about 30-40 AI's which will be walking and dancing randomly in the map. Now, I need to sync all the AI's event to all the remote systems. If I use one of the client...
View Articlecan not join a room
hi, i am following the basic workflow to try making a small demo by Photon client c++ API. But it seem that i cannot join a roomhere is some info:I used default LoadBalancing serverI created a instance...
View ArticleAdding Player Score When You Get A Kill
I am trying to make it when a player gets killed they send a message to the player who killed them to add the some points. So far I have it so the raycast sends a message to apply damage and it also...
View ArticleUH . . . Yalls Website is BROKen . . .
https://www.photonengine.com/en/Photon/Download#cocos2dxAll the download pages are broken. This is embarrassing for me and I don't even work here! AND ITS ON THE FRONT PAGE! C'mon Photon, stay...
View ArticleHow do I send something over the network in Javascript?
I have only just begun using PUN and yes I understand C# is ideal but right now I am using JavaScript. I was hoping you would be able to tell me why my code isn't sending the message to the object I...
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