Can't start as a service or application in Windows Server 2016 Azure
Hello, I'm trying to test a photon server deploy on a VM in Azure running Windows Server 2016 64b.I copied the x64 folder with the PhotonControl and when I start the program with Administrator rights...
View ArticleNEED HELP WITH WEAPON SWITCH SYNC
hi, i am still new to photon networking, and i am having trouble with weapon switch. i want the weapon switch to update to the other clients.here's my code for weapon switch. i dont know where to start...
View ArticleSpawn on the network a gameobject already in the scene
Hi,I am able to load from Resources folder a prefab and instantiate it on the scene + on the network.Now I want to instantiate over the network a gameobject that already exist in the scene (so without...
View ArticleWhy Pun demo dont use Service funcion
hi all, We Alwalys Use Service function to connect the Host. like this: void Update(){ if(peer!=null) peer.Service();} But Where is the "service" function in Pun demo.THANK YOU!
View ArticleDoes the use of BOLT require use of Photon's online services?
Say I have a headless server application created using BOLT. Can I host it on my own servers? Can my players host it on their own servers (provided I give them access to said application)? Or do I need...
View ArticleIllegal view ID with DontDestroyOnLoad
The code works like this:1) Menu scene is loaded and there is a script Level.cs.2) In its awake, if a "Master" object does not exist then it is instantiated (not Photon.Instantiate()).Master object...
View ArticlePhotonView has no method "X" marked with [PunRPC] - Accessing a RPC method...
I'm getting the error "PhotonView with ID 1 has no method "PunTakeDamage" marked with the [PunRPC](C#) ..." when calling it.My player class is calling a public method "lf.TakeDamage(primaryDamage);"...
View Articlebetter way to synchronise game pickup items, joining player getting rpcs for...
I've noticed an issue with my game, and am wondering how to redesign to get around it. With certain loot objects, i'm using rpcs successfully, masterclient authoritative. The objects are either...
View ArticlePhotonNetwork.connectedAndReady Problem
Hi,I've got a problem when users go to background on mobile and come back. Photon gets disconnected after some time, which is expected. The problem is that I try reconnecting and I can see...
View ArticleLeaderboards, bumping other players and death traps
Hey, I was wondering; most of the game i have actually finished coding, however I am struggling with getting the players to bump each other and also getting the traps to kill the players not to mention...
View ArticleUDP cannot get connected
Hi, I am new with Photon. I am now using Photoncloud with Unity. I am using a university network. The admin has already open the port from 5055 to 5058 of UDP-Client. Still I cannot get it connected to...
View ArticleIOS problem (stopped transmitting from mic)
Hello,We currently have an issue with IOS.After some time of use, the IOS stops transmitting audio. IOS continues to hear other people, but it is not transmitting anymore.Even tried to...
View ArticlePhoton Bolt vs. PUN
I briefly looked into Bolt and PUN. In terms of technology, looks like Bolt is more superior since it is peer to peer. But PUN looks like more widely used. How can the user choose between those two?...
View ArticleHow to run a WebGL build of the TrueSync package?
This is the process I used to attempt to create a WebGL build.Initially I had two errors as follows:AddComponent with MonoBehaviour is not allowed. Create a class that derives from MonoBehaviour and...
View Article2D smooth jump without rigidbody ?
Hello,How can I implement smooth 2D jump without rigidbody2D ?I've tried the different settings of the PhotonTransformView interpolation & extrapolation but nothing is giving any usable result.Thanks.
View ArticlePUN Update Briked my game: Assets/Photon Unity...
Ok so after Updating photon I get ALOT of error in the Demo's folder and after Deleting the Demos folder I get X2 Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonNetwork.cs(3202,22): error...
View ArticleExecuteCommand vs SimulateController
Which way should I choose?I have a simple code to create arrows, sample code here;...
View ArticleAverage RTT ?
Hello,What is the average Round Trip Time that i should test my game for ?Thanks.
View ArticlePUN Voice 1.4 Release
Where are the release notes for the Unity asset store update of PUN Voice?Or, what are the changes from the previous version?Thanksjules
View ArticleCross-Platform Assymetric Multiplayer with PUN
Hello everybody,currently i'm working on a project for my virtual reality class at my university. I just tried out the Photon Voice Demo Scenes since the design for my application needs a voice chat...
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