Photon with Kinect V2 to send point cloud to remote user
I am creating an program where multiple participants will be interacting with each other using Kinect V2 point cloud. I am able to extract the point cloud from Kinect V2 and display it in the Unity....
View ArticleSynchronize Objects without an Owner (Not using OnPhotonSerializeView)
Hello guys!I am trying to synchronize positions and rotations of objects in my game. I have tried OnPhotonSerializeView and PhotonTransformView but I realised that those only work when you one of the...
View ArticleNew anime game to play?
I am bored. Summer is coming up and won't have anything to do for weeks.Can you guys please recommend me a good action anime game?I already played Dragon Ball Z Online,thanks!
View ArticleOnPhotonPlayerDisconnected not called after Disconnect() ?
Hi guys,I just spent a lot of time trying to figure out why my OnPhotonPlayerDisconnected was not called after the PhotonNetwork.LeaveRoom() on one client, and after 6 depressions and 12...
View ArticleUnity - Synchronization problem
Hi. I develop online soccer shooting game with with using Photon Network. Two players, will be goalkeepers respectively and will shoot each other.For example:Player A: ShooterPlayer B:...
View ArticlePhotonNetwork Instantiate for selected players
I would like PhotonNetwork to instantiate prefabs for only selected players in the game. Is it possible to make the photonnetwork instantiate call pass through the network to only specific players...
View Article"Including 100 CCU"
On the asset store it says that Bolt now includes 100 CCU on Photon Cloud.. but when I create a Bolt project in the Photon Dashboard it says the project is on the free plan with only 20 CCU. How do I...
View ArticleOnJoinedLobby() isn't called after first login for the session
"Called on entering a lobby on the Master Server.""OnJoinedLobby() or OnConnectedToMaster() are called when PUN is ready"The callback works after failing to join a room or every other time it's...
View ArticleRoom Creation: Not all properties are forwarded to web server
Hello Photonians!Expanding our back-end system, we were looking at registering / logging the changes of room properties in a DB. We can successfully get the event on our back-end system that a room is...
View ArticleWould this game be possible with TrueSync?
A while ago I did this game. https://www.miniclip.com/games/super-soccer-noggins/es/#t-w-c-CIt's very responsive and I'm wondering if something like this could be possible to implement with TrueSync to...
View ArticleNavmesh Agent - all Clients are moved by Server - Issue
Hello,Trying to get into the advanced tutorial. I followed the advanced tutorial but when I get to spawn my players, I can't move my client's player. If I move the player with the server window, I get...
View ArticleBolt Scene - Debug Start
Hello,I wanted to know since Unity is Free (again), does the Debug start works in the free version (5.5.2)?I have the buttons available and when I click I can build the game, but I don't see the game...
View ArticleEvent called twice! WHY?
Hello, I have a Problem with Events. They are calling twice!(This code in Room script)In Awake I do event callback : PhotonNetwork.OnEventCall += OnEvent;In Start I send event to Master Client...
View ArticleEvent does not get sent
I have a button in a normal MonoBehaviour that calls a function in the behaviour of a Bolt.EntityEventListener that sends an Event.When I run it, the event does not get sent. Is it not possible to fire...
View Articleunreal engine 4 particle demo in local server
Hello.Tested the app "particle demo" in the cloudEverything works ok. (ServerAddress -ns.exitgames.com)Then I tried to run via Photon ControlRun LoadBalancing app and set GameServerIpconfig -...
View ArticlePhoton stuck state after connection failure
My method for testing connection issues handling is unplug and plug back the usb wifi.I just want to handle failures.Sometimes this works fine, photon shows some errors, but I can connect back.Other...
View ArticleCan I send struct in event? Or other way?
I wanna send structure using Event, but I don't know how to add new type in CustomTypes. And are there other ways without structure send Vector2 and Integer in one event?(For economy traffic) or you...
View Articleanimator trigger not synchronizing
So I have an attack trigger and it is not synchronizing properly with the animator view, i made sure the "set trigger" script is before the animator view and i should work but it doesn't...i tried to...
View ArticleNEED HELP WITH WEAPON SWITCH SYNC
hi, i am still new to photon networking, and i am having trouble with weapon switch. i want the weapon switch to update to the other clients.here's my code for weapon switch. i dont know where to start...
View ArticleNEED HELP WITH MY SCRIPT CAMERA SHAKE
i use unity's FPS controller.i manage to make camera shake on the other players.the idea is. i shoot, my camera shakes. and when enemy is hit, his camera shakes as well. like feeling the impact.so i...
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