Question about PlayerTtl
Regarding PlayerTTL, the documentation states that "If a client disconnects, this actor is inactive first and removed after this timeout. In milliseconds."So my question are1) does the application need...
View ArticleDoes TrueSync support root motion
Hello, Im intended to make a fighting game with TrueSync, does it work properly on those animation with root motion.?Thanks.
View ArticlePhoton Stopping problem
Hi.We use photon server and loadbalancing to store player data on an sql server 2014. Recently , our users grow and we have encountered a few problem . The main one is that the cpu usage of our virtual...
View ArticleTrueSyncManager.RegisterITrueSyncBehaviour() -> 60 fps to 4 fps drop
Hey, I am sorry, I don't have an easy repackaged example for this, but it happened right away and was so shocking I thought I'd report it after digging through the profiler revealed the following. In...
View Articlestill possible to unlock Chinese Mainland region?
Hello Photon Team,i tried to contact to you to unlock Chinese region. but there is no response yet? I wanna know Whether it is still possible to unlock the region or not?Best,Zhenli
View ArticleWebhooks - how to send full state of the room?
The document says:State: a serialized snapshot of the room's full state. It's sent only if SendState webflag is set when calling OpSetCustomProperties.I change LoadbalancingPeer.cs but it still does...
View ArticleSerialization in PhotonServer
How to make serialization class in PhotonServer? Wanna make something like Vector2 in Unity for not send x and y always.
View ArticleHad to lookup view that wasn't in photonViewList
The name of the object in this error is a prefab i spawn as a sceneobject. I'm making a moba and it is my lane creeps giving me this warning. It only sometimes gives me the warning, i really don't know...
View ArticleUpgrade to 5.6.2?
Anyone using Bolt with Unity 5.6.2? I just started looking into using it and it seemed like the Advanced sample project wasn't working with it, but it worked when i tested it with 5.6.1.
View ArticleDifference between photonView.viewID and PhotonNetwork.player.ID
I have received the list of players through PhotonPlayer.playerList. Now I need to send the message to the certain player. How I am able to do it? I assumed that it is possible with such method:...
View ArticlePHOTON ENEMIES SCENE GLOBAL
Hi guys, when I connect a room and the enemies are spawned before per other player the enemies don't appear for me just for other player for spawned the enemies don't do part of the scene global but I...
View ArticleCan Truesync handle fighting game mechanics?
Hi, I'm wondering, can Truesync handle complex fighting game mechanics? My game manipulates RigidBody2D isKinematic during runtime, different characters have different gravityScales that also change...
View ArticleUnity 5.6 - adding a TrueSync.TSRigidbody2D
"Can't add script behaviour TSCollider2D. The script class can't be abstract!UnityEngine.GameObject:AddComponent()StaticUnityHelper:CreateRigidBody2D(GameObject)CircularSensor:Awake()" var tsrb =...
View Articleload balancing client error?
Im trying to just simply import photon voice from the asset store and this is happening. I can import it cleanly on a new project but on an existing project i get this error. any insight to why this...
View ArticlePhotonVoice eats more than 30% of my frame rate, how can I improve performance?
Hello,I am having big performance issue with PhotonVoice as it eats away more than 30% of my frame rate, consistently. See Unity Profiler Screenshot: http://i.imgur.com/kcQKpdL.pngMy setup is pretty...
View ArticleHow to use Photon voice for universal windows platform(Win 10) in unity 5.4.0f3?
i am developing multiplayer chat app for microsoft hololens. i am getting thisError ""D:\Microsoft\Hololens_Projects\PhotonVoice\App\Unity\Tools\SerializationWeaver\SerializationWeaver.exe"...
View ArticleApplication crashing when run() calls ExitGames::Common::Object.getData
My Application is crashing when I am calling run in every frame of the game after joining a room? Can anyone tell me what can cause this?
View ArticleVery low audio levels for voice chat on system
Hello,So I am using photon voice chat in my application with Unity but there is a strange problem I am facing, The audio levels for voice chat are very low, we're not able to listen to conversation but...
View ArticleWhy photon C++ client disconnecting application when switching among scenes...
Hi,I am using cocos2dx and I am in big trouble. I tried a lot but couldn't figure out what's going on. I have three scenes, MainMenuScene, SceneOpponentSearch and SceneGame. SceneOpponentSearch is...
View ArticleWindows 10 Universal Deployment Error (Serialization Weaver)
Every time I try to deploy the Windows 10 Universal application via Visual Studio, it gives a SerializationWeaver Error.
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