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Channel: Recent Discussions — Photon Engine
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List of Master Servers playing my game?

is it possible to get a list of all servers which are running my game? I would like to allow people to download my game and use onpremis to host the game them selves and also allow ME to list all the...

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Low Frame Rate - CPU Usage Way up

I am spawning 25 objects. If I'm the one who spawned the objects everything is good.If i'm someone who joined the room, my frame rate goes way down because the CPU is way up. This only effects the...

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customize player offline and instantiate online

Hello everyone i try learn photon in unity (i'm intermediate in unity ) and i have a little probleme. I have a offline (no connecting to internet & server) scene and online (play with 2 playesr...

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how to create a script folder

I would like to know how to create a script folder

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Instantiate sprite

How to Instantiate a sprite, with vector2 position?All docs have only vector 3

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PUN Basics Tutorial not working

Hi, I got troubles with the tutorial. When I test the first part of the tutoril Im getting the next error:Operation failed: OperationResponse 225: ReturnCode: 32760 (No match found). Parameters:...

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Understanding ownership and photonview

Hi,I have studied a lot of documentation and forum posts and still do not seem to be able to either understand the ownership and Photonview aspect, or get it to work properly.My issue is that, even...

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Photon Voice Error

Hi again, we have got Photon Voice working, however when we are playing multiplayer, and the remote player attemps to make a sound other than voice, such as a gun shot, the sound glitches and we get...

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Is photon on premise server right for me?

Hey! I have been developing a mobile game with a pseudo-mmo structure to it. Essentially, there are two states: the home state (where the user handles hero items, quests, etc.) And the battle state...

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Bolt + VoiceChat Integration (Sending custom data types or structs?)

Took a stab today and trying to get this to work.I've been able to set the voice recorder device and playback audio locally, the problem is sending data over the network using BOLT.According to the...

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PhotonNetwork.ConnectToBestCloudServer

Hello,does anyone know why PhotonNetwork.ConnectToBestCloudServer(gameVersion) works only for connections from europe? Using this command from e.g. USA returns "none".Any help is appreciated.

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Sharing PUN Basics Tutorial compeleted Unity project

Hi , I have completed the tutorial and pushed the Unity project working fine to GIthub.Please read README when you use it.And let me know if you find some issue or improvement...

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PhotonNetwork.Loadlevel

I am making a racing game, and when the race is completed I change scenes to the next track, while still in the room. Now I have searched everywhere online and they all say the same thing. Use...

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Photon networking support for action strategy games

Hi I want to make action strategy game like :1) 2) https://play.google.com/store/apps/details?id=com.ea.game.dragonage_row&hl=enI am confused to which photon sdk I should choose to implement game...

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Message count - limitation question (once and for all)

I can see lots of questions like this but still cannot really grasp the core of it.I understand the message limitation of 500 msg/s (all clients).But this actually means that if I would in a "simple"...

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[Help] Photon disconnecting when sending byte[] over rpc

So, basically what i was doing, was sending a byte[] array over the rpc, it worked, but after that i just disconnected for no reason, what to do?

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FindFriends issue or misleading doc?

Hello guys.I'm back since almost 2 years on the forum lol, it looks like it was making that long that I haven't updated my PUN+ plugin (I was at v1.51 and updated to v1.76, using Unity 4.7.2)....

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Random crash when ExitGames::Common::MemoryManagement::deallocateArray

Hi,I am currently using the version Photon-iOS-Sdk_v4-1-0-4 for C++. I've got random crash on ExitGames::Common::MemoryManagement::deallocateArray for below Incidents.Could anyone know how to fix...

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Free Version no limitations?

Hello.I just wonder: If i host the Server on my own machine, do i still have the 20ccu limit or is it limitless if i host it my self?Best regards.

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How to get it working in a school network?

One of my customers is a teacher trying to use my app at school, but it doesn't work on that network. We suspect it is because of the school firewall blocking the necessary connections. He can, however...

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