Hi.
I hope someone can help me out here![:) :)]()
I am building a system to synchronise multiple GearVR units so videos can be played at the same time. So i build the App in Unity - it worked.
Now my Client want's to have controll over the device-playback from outside of unity. (Inside unity worked great already using PUN on android and a master PC application)
Is it possible to connect via a .net / visual basic application using the Photon SDK to the unity Apps via the same RFC calls?
i am kind of a noob i regards to networking as this is my first project with PUN![;) ;)]()
Thanks for any advice!
Martin
Edit: Somhow the question got flagged as "Answered" with 0 replies... so i changed the title.
I hope someone can help me out here

I am building a system to synchronise multiple GearVR units so videos can be played at the same time. So i build the App in Unity - it worked.
Now my Client want's to have controll over the device-playback from outside of unity. (Inside unity worked great already using PUN on android and a master PC application)
Is it possible to connect via a .net / visual basic application using the Photon SDK to the unity Apps via the same RFC calls?
i am kind of a noob i regards to networking as this is my first project with PUN

Thanks for any advice!
Martin
Edit: Somhow the question got flagged as "Answered" with 0 replies... so i changed the title.