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Where to store player elo when implementing skill based matchmaking!

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Hello everyone!

I'm trying to implement skilled based matchmaking using LobbyType.SqlLobby.

I'm following the code examples from this video

My question is, where should I store elo (skill rating) of every player? My game is integrated with PlayFab and one option could be to store it there, but I'm not sure if this is a correct approach.

PS.

I'm completely new to this, could you please suggest some good examples with code on how to correctly implement skill based matchmaking.

Thanks!

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