I have tried doing the same with RPC.
What I tried doing:
Whenever a player is instantiated it sends a RPC to everyone telling them his/her name.
However the new players will never get to know the name of the old users because only the new players are sending the
RPC to the old users.
How do I actually do it?
What I tried doing:
Whenever a player is instantiated it sends a RPC to everyone telling them his/her name.
However the new players will never get to know the name of the old users because only the new players are sending the
RPC to the old users.
How do I actually do it?