I am making a social game ,it has a private room and lobby room.
The private Room only player himself can visit it.
I am new programmer.I don't know how to switch Room in Playing Game(in already connected game)。
Need I Use PhotonNetwork.ConnectUsingSettings("2"); again to enter a new room?
The private Room only player himself can visit it.
I am new programmer.I don't know how to switch Room in Playing Game(in already connected game)。
Need I Use PhotonNetwork.ConnectUsingSettings("2"); again to enter a new room?