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Trying to Create a Server Browser Using PhotonCloud

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I implemented the code from the sample folder to create a server browser in my game but I have a few questions about how to add the features that I want.

1. How do I update the SethostInfo so that I could add a player count to the ArbitraryData?

2. I noticed that you cant make a session with the same host name, is there any way to do this? If not is there a way to check if a session is already running with the same name.

3. How do I remove a session from the list with out shutting down the server? Once a player connects to the server I want them to be in a type of lobby that the host can change settings in and wait for players before starting the game, when host starts the game I want to remove the session so that other players cant join a game in progress.

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