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2 Player game on same device

I have a game that will allow you to play 2 players locally or over the internet (TrueSync).I am curious what would be a 'proper' way to instantiate 2nd player if game is played locally?

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How to create bot in Photon Server SDK without using masterclient

Hello, excuse me.Where should i start to implement this? there is no documentation of this. I have a poker game that needed a bot system.Im currently using master client system and some friends said...

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High ping.

Hi.I'm connecting to PUN from PK on a 10mb connection with 46ms ping on speedtest.Doing a ConnectToBestCloudServer connects me to EU where I get about 170ms with PhotonNetwork.GetPing() and 157ms with...

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GetRoomList() does not show any room when it called immediate after joining a...

Hello, I want the room list to be shown when a player join a lobby, thus I use GetRoomList() in OnJoinedLobby(), like this: public override void OnJoinedLobby(){ foreach (RoomInfo room in...

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GetRoomList() does not show any room when it called immediately after joining...

Hello, I want the room list to be shown when a player join a lobby, thus I use GetRoomList() in OnJoinedLobby(), like this: public override void OnJoinedLobby(){ foreach (RoomInfo room in...

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Why is your server down??

Europe Server doesn't connect! I tested from my project and from your example projects

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Failed to get server instance

Hi, I have same problem but with self hosted server. createGame failed, client stays on masterserver: OperationResponse 227: ReturnCode: 32762 (Failed to get server instance.). Parameters: {}....

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Custom Room Properties Not Updating?

Hello! I'm having an issue similar to this one: http://forum.exitgames.com/viewtopic.php?f=17&t=4947 I don't see that they got a resolution though. Basically, my issue is that I'm setting up custom...

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Auto select Teams ?

I dont have any idea how can i make auto select teams ? example A team 10 players B team 5 players I want to auto equal teams if any player join room auto select team B

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First steps in Photon doing TrueSync tutorial - stucked right at the beginning

Hi, i've just started using Photon to modify my Unity Game into a MultiPlayer Game. Since it is a game which uses a lot of physics calculations I think TrueSync is my best option. To get familiar with...

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Player/environment collision in TrueSync?

Hi Photon - really cool project you have here with TrueSync - been waiting for something like this for a while!I ran through the TrueSync tutorial, no problems. Now I'm trying to put the player...

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Using Photon View To Sync "WheelCollider" how?

I'm Making a multiplayer game using photoneverything is working fine except that other players don't see the Wheel Colliders "suspension distance" updatingIve added a photon view component to the Wheel...

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Photon Unreal Engine SDK Compile Error

HelloI try to compile photon sample for UE4 .but stick to Errors. my original error is "Cannot instantiate abstract class". but i think errors come from window header files.I using Visual Studio 2015...

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How to send a RPC for this client but on server

Hello, i have some trouble with my script and i hope you can help me.I have an item/inventory system but the problem is, if 2 people pick the item in the same time with some ping, the 2 player can take...

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JoinRandomRoom fails but OnPhotonRandomJoinFailed will not be called back!!!

I use JoinRandomRoom and when OnPhotonRandomJoinFailed is called back, i know any room not exists then i use CreateRoom. because PUN has not any api like JoinRandomRoomOrCreate().My problem is that in...

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Events vs States. Who is faster?

My server ping is about 50ms. I counted global event deliver time(by delta serverTime) and the same for state change (with AddCallback). First shows 0.13-0.15ms, second 0.25-0.27ms. Why events are...

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lobby/team based/round multiplayer?

Hey guys, I am looking to get some insight on the most practical way to do team and round based Multiplayer with a lobby before the match starts, for example, each game needs a certain about of...

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TSMaterial / Physical Material for TS Colliders

TSMaterialHey All - Need to have some bounce on some TSSphereColliders, and I see that there is a slot on TSSphereCollider for a TSMaterial, but no way (that I could find) to create one in the editor....

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PhotonNetwork.Instantiate

Hi,If player connect after others dont see ,But if it connects to the same time yes is goodI have co-constructions in my games, and others do not see what and built, if players join...

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Instantiating Objects in Wrong Scene

This is a recent and weird issue, but here's the layout of the game and where the problem lies.Player 1Scene 1: Players log inScene 2: Players choose characterScene 3: Objects instantiate here into the...

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