Photon Enterprise Cloud adding a new plugin documentation reference - section...
Photon Enterprise Cloud adding a new plugin..where is the section?I wondered why from documents i can see the following steps but never find out a way to perform them...To add a new plugin:1. Go to the...
View ArticleSome questions: Custom room and player properties. Sync some info in room....
Hello! I'm novice in Photon but not novice in Unity. I have some questions1.How can I add custom properties to room and get it?I was trying it: RoomOptions roomOptions = new RoomOptions();...
View ArticlePhoton Animator View - What about Triggers?
I see there is probably no way to auto pull triggers by default with this script for animation. However since the Trigger section does not have any comments on how it should be handled in this class,...
View ArticleRPC XOR encryption
Hello, recently my game players began to intercept the data and change them. For protection, I added xor encryption. I wanted to see this method in future updates Photon.Protection was written by...
View ArticleMoving the game avatar around
I have a setup where the game avatar is just a camera with the interest area in front of it to look from a top down at the world. I have code that moves the camera in relation to dragging (via mouse)...
View ArticleZeus/NAT punchthru failing
One of our developers is having problems getting connected through Zeus.When he is running a server, and I try to connect I'm getting Received Error From Zeus: Can't connect to host...
View ArticleA lot of crashes in Photon C++ SDK version 1.4.5
Hi,After upgrading to the newest version 1.4.5 C++ SDK, I have a lot of crashes with iOS devices and some matching problems with Android. Now I have to revert to the previous version to avoid these...
View ArticleHow to Sync Movement with my own physics ?
Hi.I'm working on a 2D game (TowerFall Ascension-Like)I don't use the Rigidbody2D but i created my own physics (With this tutorial : https://github.com/SebLague/2DPlatformer-TutorialWhen i test my game...
View ArticleHow to know how many users are in a given public channel
Greetings from Chile!My Team and I are developing an online game and area using photon chat as our chat system, so far great!but we area stumbling around a a way to "load balance" the global/public...
View ArticleOnPhotonSerializeView not fire in scene photonView?
Hi, I use photonView on a gameobject which is aready in scene. like this: In LocalPlayScene.cs :public void OnPhotonSerializeView(PhotonStream stream, PhotonMessageInfo info) {...
View ArticleCreating room w/o Joining for Integration Testing Purposes
I understand that when you create a room, you are automatically joined to it. However, I was wondering if there was a way to create an empty room programmatically with set of properties so I can write...
View ArticlePUN connection error
Hi I am new to PUN and here. Sorry if the post is in wrong topic but,I created a game with pun. I can connect to server when i run game in unity but when i run the game after i build it does not connect.
View ArticleSort playerlist
Anyway to sort playerlist. I wana sort players with their kills key. Anyway to achieve this
View ArticleSync. How it works? Sync child
Hello. How can I sync GameObject(tank) and his Turret. I need to sync Tank only 2D x,y. Turret ONLY Z Rotation! How is it possible? I never used sync in Photon, But I saw someone written for very fast...
View ArticleSevere performance issues
We are experiencing severe performance issues with truesync in the following scenario.We have a number of truesync enabled prefabs, i.e. they have TSTransforms, TSCollider. On game start we...
View ArticleMissing methods on Quaternion ( and TSVector)
Currently the following rather useful methods are missing from TSQuaternion.Quaternion.LookRotationQuaternion.RotateTowardsAlso ClampMagnitude missing from TSVector. Granted the last one is easy to...
View ArticlePUN v1.80 | web-player
Hi, seems that latest version of PUN v1.80 does not support web-player anymore (updated from v1.73 | unity 5.3.7f1).Game works fine in editor and standalone build, but in web-player is not...
View ArticleSpawn players in unique places Please helpppp
Ok i give up...thats why im posting this. I just cant figure out why my variables arent updating.Currently this is how i am spawning the player:spawnPoints =...
View ArticleHow to tell if you're disconnecting?
I want the player object to drop his weapons before he disconnects. And I mean disconnects without an exit button, like he just closes the tab (my game's webgl) so how do I tell if you're...
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