Quantcast
Channel: Recent Discussions — Photon Engine
Browsing all 15755 articles
Browse latest View live

Moving the game avatar around

I have a setup where the game avatar is just a camera with the interest area in front of it to look from a top down at the world. I have code that moves the camera in relation to dragging (via mouse)...

View Article


Spawn Start Position

Is there a way to set an initial Spawn start position for my playerPrefab? so When the Scene loads, TrueSync Manager will automatically spawn my player in the right position..Something similar to...

View Article


Update version 1.0.8

Hi,we are waiting for the next update of TrueSync (version 1.0.8) for some features, when is it approximately schedule?thank you,Damiano

View Article

Now to sync starting game?

Hello. In my game there is "Waiting room" before starting the game. Then host can press button Start and everyone will load new level and play(room will be closed and not visible). But I found a...

View Article

Kick player?

Okay. I found how to start game, but how to kick player from waiting room, without PUN View?

View Article


Image may be NSFW.
Clik here to view.

Can not get my coloring of players with different colors to work [Solved]

HiI'm working on a arena fighter game. I'm very new to PUN. Right now i have a "waitingRoom" where up to 4 players are waiting for the game to start. Then a player joins a room he need to get on of the...

View Article

Source code acccess

So with the old Bolt I had source code access -- which made things a lot easier. I know I'm late to the party with photon taking over the ownership of Bolt - but having source access was a big deal for...

View Article

Image may be NSFW.
Clik here to view.

Abnormal CPU usage on SendOutgoingCommands with Unity Android/iOS

Hi! I have recently updated to Unity 5.5 and I'm experiencing the same problem, contrariwise no issues with Unity 5.3 and 5.4. I'm using SDK 4.1.1.7 and I observed the problem both with Android and...

View Article


Image may be NSFW.
Clik here to view.

TrueSync performance on mobile

Hello there,this is my first post so I firstly want to say - TrueSync is a really exciting product!It is exactly what I was looking for, and I am glad to see it is getting improvements and progressing...

View Article


2 Player game on same device

I have a game that will allow you to play 2 players locally or over the internet (TrueSync).I am curious what would be a 'proper' way to instantiate 2nd player if game is played locally?

View Article

Some problems with TrueSync

Hello,I'm the lead developper of a million users mobile RTS and we are looking to create an online multiplayers sequel.I'm already working on a deterministic engine for Unity but you have physics,...

View Article

PUNVoice: Getting into game failed, client stays on masterserver Error?

Hi, I have added photon voice in unity and when I execute my project I get this error:PUNVoice: Getting into game failed, client stays on masterserver: OperationResponse 226: ReturnCode: -1My prefab is...

View Article

Pun 1.80 New Problem

I used pun 1.74 same codes same project its well but now i updated 1.80 my game doesnt work i create room and someone player join my room.other player invisible

View Article


How to run a WebGL build of the TrueSync package?

This is the process I used to attempt to create a WebGL build.Initially I had two errors as follows:AddComponent with MonoBehaviour is not allowed. Create a class that derives from MonoBehaviour and...

View Article

Photon Animator View Value Change

Hello,I have a problem with my component Photon Animator View. I set all my Synchronize parametrers to Continuous for a test. But when i run my game and I check on my character localCharacter the value...

View Article


A Proper Event Countdown

Hey guys,I'm trying to utilize events to create a proper countdown event when I have a list of players ready to start the game. Problem is the main check for readiness is in Update() and my countdown...

View Article

PUN behind Proxy Server

Hello photon community,I'm developing a unity application (PUN) which communicates with a self hosted photon server.Since our customers are sitting behind a proxy server, there are some problems i have...

View Article


RPC XOR encryption

Hello, recently my game players began to intercept the data and change them. For protection, I added xor encryption. I wanted to see this method in future updates Photon.Protection was written by...

View Article

Image may be NSFW.
Clik here to view.

Photon for mmo?

Hey there,is there a way to create a "static" server that doesn't close and deletes everything when everyone has left?Need this for a small mmo project

View Article

Do I have to change anything in my source code when I upgrade a plan?

Hello,We have a game developed in Unity3d, it only has 20 CCU. We want to upgrade to a higher CCU. Do we have to change anything in the source code or we leave the source code as it is and just go...

View Article
Browsing all 15755 articles
Browse latest View live