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NullReferenceException Line: -1

@stanchion Any idea what could cause this exception? It doesn't happen often, but I have no idea what it is causing.NullReferenceException: Object reference not set to an instance of an object at...

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Unexpected msgtype 8

I am working on my own version of mmo server.I got the operation request and response communication working between client and server e.g. for a operation to enter the game world.Now I am struggling...

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How to share gameobjects

Hi,I try to explain the scenario.I´m using Voice chat demo application.I have two application connected to a Photon Server so I can see two users join a room ( in the demo there are two...

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Webhooks Error

Hi I am testing WebHooks and using 1.2 with IsPersistent = true and AsyncJoin = true with the memory demo and all seems to work OK except when I try to join a saved room.When I try to join a saved...

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Does FindFriends only work when not in a room?

I have FindFriends working when I am not in a room, and I call it periodically to get the online status of friends. Works fine before I join a room.However when I create/join a private (IsVisible =...

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When next update

Hi, when next update, thanksWaiting for new features of physics

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Questions

On Unity Asset store it says "SUPPORTED GAME TYPES TrueSync is great for 2-player action games or RTS as its rollback engine makes it very easy to minimize lag. For games like an 8-player FPS or a VR...

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About the physics engine and development

Hi guys,We are working on a Sport-Multiplayer game and we need to get the physics workings perfectly to get the game to behave as expected.We are experiencing some issues with Jitter, like colliders...

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OnOperationResponse vs OnStatusChanged

Hey guys, i'm new to Photon Realtime and i'm trying to get the basics working by piecing together what i can from the tutorials. I'm trying to connect, create and join a room, send/receive events. I...

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Photon Voice not loud enough.

Hey there.I'm using Photon Voice with Oculus Rift and HTC Vive and I've run into a problem with loudness. The voice chat is borderline unhearable . I've checked the Rift and Vive microphones on both...

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Timeout disconnect on ios

I've got reject and this msg from log"Timeout disconnect while connecting to: ns.exitgames.com:5058. Check if the servers is available."What is this?There is no problems while running on my iPad, but...

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PhotonPlayers in Offline Mode & Local Multiplayer

Hi,The offline mode is quite useful for re-using your network code in a single player game, but it seems like it doesn't really work for local multiplayer The main issue seems to be that only a single...

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Recently connected players don't instantiate PhotonNetwork.Instantiate objects?

Is there a way to do this? I want players that recently joined a room to don't instantiate objects instantiated by PhotonNetwork, my players may be in different scenes so I don't always want these...

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Photon won't start on first install on Samsung devices

Hi there,I'm having a really weird error that I have no idea how to fix. When I first install my game to Android, either through Google Play or through my USB, on the first install it doesn't connect...

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TsCapsule Collider TrueSync

Guys i am having issue with tsCapsuleCollider in trueSync . http://imgur.com/a/kH7Ld Here is the problem. Can you help me pls ?

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how to join random room based on level or certain variable??

in my game i have male and female runners so i dont want a male and female to connect to the same room.

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Ignore 2D collision layer

I'm trying to ignore physics collision between two layers - but not seeing the command where I would expect to see it - is it possible using Photon TrueSync to...

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PUN Error In Latest Unity Beta (2017.1.0b3) - Hashtable ambiguous reference

PUN has been working fine for me until I upgraded to the latest beta version of Unity.Now I get lots of errors similar to the following:Assets/Photon Unity...

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Please remove the red error - "Ev Destroy Failed. Could not find PhotonView...

class NetworkingPeer , 2532 line if (this.DebugOut >= DebugLevel.ERROR) Debug.LogError("Ev Destroy Failed. Could not find PhotonView with instantiationId " + instantiationId + ". Sent by actorNr: "...

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True Sync TsCapsuleCollider

Guys when i use tsCapsuleCollider character and ground not contacting well. Can you help me pls ?http://imgur.com/4IDqLwx

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