25+ NPCs that two players can interact with
I'm making a game where a game room will contain 2 players and on the order of 25-40 NPCs that the players can attack. The NPCs have simple behavior with no complex pathfinding requires (just move...
View Articlemultiple scenes possible in PUN?
Is it possible to have multiple scenes at the same time in PUN? so when player touches a door in world 1 and gets teleported to World 2.
View ArticleHow to call a rpm in an object with id?
Hello! I have a photonView ID of a certain gaming object, how do I call it rpc?
View ArticleDetect Peer Disconnect On Server
Hi.How Can I detect if any peer disconnected on photon server so I can for example set a isOnline bool on my Sql Database.Thanks
View ArticleUse time counter Chest
Hi everybody !I'm doing a 2d Game with photon and i want to know if it's possible to check the "real" time.I want to do a 24h counter chest , but i don't want to use the time of the smartphone, it's to...
View ArticlePUN Voice 1.4 Release
Where are the release notes for the Unity asset store update of PUN Voice?Or, what are the changes from the previous version?Thanksjules
View Articlehow to check how many clients are connected to photon server?
hi all, im developing a unity game using photon server(self hosted) i want to view in the scene how many clients connected to the server.thank you.
View ArticleHow it works Photon View?
I'm having trouble getting the other player to see changes in the game.In the tutorial (DemoBoxes) only the fact that Photon View is in the object makes it work. What's wrong with mine?
View ArticleError compiling with Ubuntu Linux x86_64
Hello again guys, I'm doing the Linux port for my PhotonCloud plugin for ShiVa engine and I have a new error I don't know how to fix right now ,I hope you can help me finding it or at least pointing to...
View ArticleOnPhotonSerializeView no Work
My function apparently is not working. I searched the forum and nothing helped.My photon view looks like this:I already moved Observe option.I have already made changes and test to change the observer...
View ArticleCheaters new exploits
So theres been a modder going around in my servers crashing peoples gamesI don't know what he does but whenever he "closes" a room you can still see it in the list, but if you try to join you get this...
View ArticlePhoton server - is it right for my purposes?
Hey folks, now it must have been a year since I asked some tosh question about integrating the Unreal engine with photon server etc. Anyway, after working heavily with a couple of game engines (notably...
View ArticleHow to sync text in unity photon server?
hi all, i need help in developing a realtime photon server (selfhosted )using unity3d i want to sync text object in photon server.example "score","text"...etcthankyou.
View ArticlePhotonNetwork.LoadLevel not working in the updated PUN!
Hello. I have been using PUN Free Version for about 8 months now, and right now, just before the Game Release, I upgraded to 95$(100CCU) plan. After I bought it in Asset Store, and reimported it in my...
View ArticleHow to check if the value of CustomProperties equals something?
HelloI have been cracking my head today against the possibly the simplest thing ever in Photon but I just seem to be unable to get the idea.Situation:Two players in a room. They choose a character and...
View ArticleMoved: how to check how many clients are connected to photon server?
This discussion has been moved.
View ArticleWhy does OnTriggerEnter calls on client and master
Whenever I pass over a trigger with the code below it's called on both client and master. private void OnTriggerEnter(Collider other) { PlayerTracker.Instance.ModifyHealth(PhotonNetwork.player, -10); }...
View ArticleUnable to get expectedCustomRoomProperties to work in Random Matchmaking.
I am attempting to filter the rooms a player can find in random matchmaking by using JoinRandomRoom and passing in a hashtable of properties by which to filter the available rooms. When I run two...
View Article(PUN) - Synchronization?
Hello everyone. I'm doing some tutorials, all simple for now. But, when creating the room and on the same pc log me in, no one can see changes in the scene.Why?using System.Collections; using...
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